![]() Fixes #42 - Invisibility support for PVP - Rule R_PVP InvisPlayerDiscoveryRange added. Default 20. Setting to 0 means invis players are always seen. -1 means they are never seen (unless their opponent has see invis for example) - Crash fix back in ProcessSpawnConditional, spawn_list is getting a null spawn somehow, we can't process it! |
||
---|---|---|
.. | ||
configs | ||
devtools/PacketParser | ||
distrib | ||
docs | ||
source | ||
structs | ||
utils | ||
win |