EQ2EMu/EQ2
Image 4d83bb766f Prototype placement of objects/items in homes
Support for object placement in player homes to support issue 

We need to populate item_appearances with an equip_type to match the model type id for each item->spawn model

query updates required:

alter table spawn_location_placement add column instance_id int(10) unsigned not null default 0;
update commands set handler=512 where command='place_house_item';
create table spawn_instance_data(
   spawn_id int(10) unsigned not null default 0,
   spawn_location_id int(10) unsigned not null default 0,
   pickup_item_id int(10) unsigned not null default 0
);
alter table spawn add column is_instanced_spawn tinyint(3) unsigned not null default 0;
2020-05-23 19:16:54 -04:00
..
devtools movement loop generator, respawn lua function defaults back to spawn lua function 2020-05-20 22:00:37 -04:00
docs Base 2020-02-28 09:17:24 -05:00
source Prototype placement of objects/items in homes 2020-05-23 19:16:54 -04:00
utils Update git to allow dll and lib 2020-02-28 10:31:46 -05:00
win Support for BestZ / Line of Sight / navmesh pathing 2020-04-05 23:29:43 -04:00