![]() Support for object placement in player homes to support issue #124 We need to populate item_appearances with an equip_type to match the model type id for each item->spawn model query updates required: alter table spawn_location_placement add column instance_id int(10) unsigned not null default 0; update commands set handler=512 where command='place_house_item'; create table spawn_instance_data( spawn_id int(10) unsigned not null default 0, spawn_location_id int(10) unsigned not null default 0, pickup_item_id int(10) unsigned not null default 0 ); alter table spawn add column is_instanced_spawn tinyint(3) unsigned not null default 0; |
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