- Deadlock fix on spawn removal and deleting spawns - Fix #358 lootdrop will be checked against completed quest identified by ID alter table lootdrop add column no_drop_quest_completed int(10) unsigned not null default 0; - zone instance type now cached into a map after querying zone id (so we don't continuously query) - mentor now removes spells on the person mentoring - Fix #354 - GetZoneLockoutTimer(Player, ZoneID, displayClient=false) added, returns string of lockout time (includes a space at the beginning). DisplayClient = true will send the message to the client. - Can't hail dead spawns - Crash fix in TempRemoveGroup when group id no longer exists |
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