EQ2EMu/EQ2
Image 04498a2490 Player/Target Radius added to distance checks
Radius is now built into the GetDistance formula, it also is based on f32/32.0f per recommendations of peak (Thx peak!)

Added combat range as a rule: rule_manager.GetGlobalRule(R_Combat, MaxCombatRange)->GetFloat()

Fixes 
2020-03-22 09:45:40 -04:00
..
configs Base 2020-02-28 09:17:24 -05:00
devtools/PacketParser Update git to allow dll and lib 2020-02-28 10:31:46 -05:00
distrib Base 2020-02-28 09:17:24 -05:00
docs Base 2020-02-28 09:17:24 -05:00
source Player/Target Radius added to distance checks 2020-03-22 09:45:40 -04:00
structs merge eq2emu r2870 r2869 2020-03-09 18:03:44 -04:00
utils Update git to allow dll and lib 2020-02-28 10:31:46 -05:00
win SHA512 Implementation **Must reset password on worldservers and accounts** 2020-03-18 23:15:10 -04:00