EQ2EMu/EQ2
2022-11-10 10:57:37 -05:00
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devtools added tracking of node flags to model viewer, also added try catch for reading objects in which can avoid crashes on some zones.. 2022-11-09 16:17:00 -05:00
docs Base 2020-02-28 09:17:24 -05:00
source Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 2022-11-10 10:57:37 -05:00
utils Update git to allow dll and lib 2020-02-28 10:31:46 -05:00
win Update Windows source/project to c++17. 2022-10-08 12:32:31 -07:00