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EQ2EMu
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EQ2EMu
/
EQ2
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Emagi
005244259b
Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns
2022-11-10 10:57:37 -05:00
..
devtools
added tracking of node flags to model viewer, also added try catch for reading objects in which can avoid crashes on some zones..
2022-11-09 16:17:00 -05:00
docs
Base
2020-02-28 09:17:24 -05:00
source
Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns
2022-11-10 10:57:37 -05:00
utils
Update git to allow dll and lib
2020-02-28 10:31:46 -05:00
win
Update Windows source/project to c++17.
2022-10-08 12:32:31 -07:00