EQ2EMu/server/SpawnScripts/VerminSnye/xloitl.lua
2022-06-05 13:50:31 -07:00

50 lines
2.3 KiB
Lua
Executable file

--[[
Script Name : xloitl.lua
Script Purpose : Waypoint Path for xloitl.lua
Script Author : Devn00b
Script Date : 06/12/2020 07:06:55 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 26.05, -0.08, -198.85, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 22.72, -0.08, -195.87, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 23.25, -0.08, -198.16, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 20.32, -0.08, -200.07, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 16.42, -0.08, -200.95, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 16.32, -0.08, -203.21, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 22.98, -0.08, -202.38, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 23.68, -0.08, -205.03, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 25.62, -0.08, -202.86, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 27.05, -0.08, -202.22, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.25, -0.08, -202.17, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.4, -0.08, -198.95, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 25.67, -0.08, -198.75, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 27.26, -0.08, -196.1, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 25.67, -0.08, -198.75, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.4, -0.08, -198.95, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.25, -0.08, -202.17, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 27.05, -0.08, -202.22, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 25.62, -0.08, -202.86, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 23.68, -0.08, -205.03, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 22.98, -0.08, -202.38, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 16.32, -0.08, -203.21, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 16.42, -0.08, -200.95, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 20.32, -0.08, -200.07, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 23.25, -0.08, -198.16, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 22.72, -0.08, -195.87, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 26.05, -0.08, -198.85, 2, math.random(0,15))
end