EQ2EMu/server
Emagi 69612e08b6 - Fix #528 - Support for DoF Advancement Window!
* Restrictions based on rule R_Player, TraitTieringSelection = 1, limits to 1 trait selection per group, 0 allows 'free' selection much like newer EQ2
	* Racial Traditions and Personal Traits available, Training and Enemy Tactics need content
- Fix #472 - Spell damage now has resist added to reduce damage.  Resistability support, info struct now has float "max_spell_reduction" and int8 "max_spell_reduction_override".  Use override to set manually the resistability.  Otherwise uses table for max resistability based on level
- Fix #456 - Parital support for NPC Knockback, challenge is the updates are not using delta properly, but they do fly!
- Fixed /follow for DoF client
- Fixed multiple crashes in adding a trait
- Spell book should no longer have type 4 spells (not shown spells)
- Spell book issue addressed where innate abilities would wipe out the spell book
- Fixed situations on login where HP/Power would not regen since you were not added to the damaged spawns
- Implemented a workaround to get all items to appear in inventory for DoF client upon zoning *does not resolve evac/escape
- Fixed Spawn info struct, we were not passing spell_effects properly for DoF client
**Be sure to check the db file may2024_classictraits_personalandracial.sql and note it has a static max item id 10204351 that may need to be changed in the future if you insert it later
2024-05-11 20:29:26 -04:00
..
ItemScripts Sync Lua from dev server to git 2024-04-07 18:28:29 +00:00
Maps Fix Pillars of Flame discpline zone map for v3 2022-11-09 16:08:51 -05:00
Quests Sync Lua from dev server to git 2024-04-07 18:28:29 +00:00
Regions v2 of Regions 2020-11-22 15:33:04 -05:00
RegionScripts Sync Lua from dev server to git 2024-04-07 18:28:29 +00:00
SpawnScripts remove somewhat duplicate directory of upper case Generic 2024-04-12 20:00:04 -04:00
Spells Sync Lua from dev server to git 2024-04-07 18:28:29 +00:00
ZoneScripts Sync Lua from dev server to git 2024-04-07 18:28:29 +00:00
checkifup.sh Restart/Startup Script 2020-10-30 01:23:08 +00:00
CommonStructs.xml - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 2024-02-04 14:51:55 -05:00
eq2-updates.sql Base 2020-02-28 09:17:24 -05:00
EQ2_Structs.xml Base 2020-02-28 09:17:24 -05:00
EQ2Login__Debug64.exe Update Login EXE. 2023-12-05 12:21:53 -08:00
EQ2World__Debug_x64.exe Windows EXE Update 2024-04-03 23:06:10 -07:00
ItemStructs.xml - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 2024-02-04 14:51:55 -05:00
log_config.xml Code changes for region maps (Water!), additional lua functions 2020-10-13 23:52:55 -04:00
login_db.ini Base 2020-02-28 09:17:24 -05:00
LoginServer.ini Login Server now supports auto account creation upon a new acct 2020-03-18 23:48:57 -04:00
LoginStructs.xml - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 2024-02-04 14:51:55 -05:00
SpawnStructs.xml - Fix #528 - Support for DoF Advancement Window! 2024-05-11 20:29:26 -04:00
world_db.ini Base 2020-02-28 09:17:24 -05:00
WorldStructs.xml - Fix #564 - Mail support for DoF! 2024-04-17 07:49:30 -04:00