103 lines
4.4 KiB
Lua
Executable file
103 lines
4.4 KiB
Lua
Executable file
--[[
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Script Name : tomb_vermin6_1.lua
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Script Purpose : Waypoint Path for tomb_vermin6_1.lua
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Script Author : Devn00b
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Script Date : 06/12/2020 12:32:51 AM
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Script Notes : Locations collected from Live
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--]]
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function spawn(NPC)
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local Level = GetLevel(NPC)
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local level1 =15
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local level2 = 16
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local difficulty1 = 6
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local hp1 = 920
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local power1 = 270
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local difficulty2 = 6
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local hp2 = 1045
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local power2 = 310
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if Level == level1 then
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SpawnSet(NPC, "difficulty", difficulty1)
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SpawnSet(NPC, "hp", hp1)
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SpawnSet(NPC, "power", power1)
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elseif Level == level2
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then
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SpawnSet(NPC, "difficulty", difficulty2)
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SpawnSet(NPC, "hp", hp2)
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SpawnSet(NPC, "power", power2)
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end
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waypoints(NPC)
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end
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function hailed(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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end
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function respawn(NPC)
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end
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function waypoints(NPC)
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MovementLoopAddLocation(NPC, 29.24, 1.22, -141.04, 2, 0)
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MovementLoopAddLocation(NPC, 27.81, 1.21, -148.02, 2, 0)
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MovementLoopAddLocation(NPC, 26.15, 0.03, -150.87, 2, 0)
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MovementLoopAddLocation(NPC, 26.52, -0.11, -160.94, 2, 0)
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MovementLoopAddLocation(NPC, 48.48, -0.09, -160.25, 2, 0)
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MovementLoopAddLocation(NPC, 26.37, -0.13, -161.08, 2, 0)
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MovementLoopAddLocation(NPC, 25.45, 1.21, -148.16, 2, 0)
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MovementLoopAddLocation(NPC, 17.43, 1.21, -147.37, 2, 0)
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MovementLoopAddLocation(NPC, 14.73, 1.21, -141.06, 2, 0)
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MovementLoopAddLocation(NPC, 19.37, 1.21, -140.52, 2, 0)
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MovementLoopAddLocation(NPC, 22.65, 1.21, -145.49, 2, 0)
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MovementLoopAddLocation(NPC, 19.54, 1.21, -147.18, 2, 0)
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MovementLoopAddLocation(NPC, 26.28, 1.21, -143.52, 2, 0)
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MovementLoopAddLocation(NPC, 29.72, 1.21, -148.68, 2, 0)
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MovementLoopAddLocation(NPC, 17.75, 1.21, -142.32, 2, 0)
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MovementLoopAddLocation(NPC, 21.16, 1.21, -139.11, 2, 0)
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MovementLoopAddLocation(NPC, 26.35, 1.21, -143.24, 2, 0)
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MovementLoopAddLocation(NPC, 31.67, 1.22, -139.27, 2, 0)
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MovementLoopAddLocation(NPC, 33.41, 1.22, -140.85, 2, 0)
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MovementLoopAddLocation(NPC, 30.83, 1.22, -140.91, 2, 0)
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MovementLoopAddLocation(NPC, 29.42, 1.22, -138.08, 2, 0)
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MovementLoopAddLocation(NPC, 32.88, 1.22, -141.6, 2, 0)
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MovementLoopAddLocation(NPC, 32.79, 1.22, -147.33, 2, 0)
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MovementLoopAddLocation(NPC, 29.49, 1.21, -146.95, 2, 0)
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MovementLoopAddLocation(NPC, 26.48, 1.21, -143.26, 2, 0)
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MovementLoopAddLocation(NPC, 20.82, 1.21, -149.31, 2, 0)
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MovementLoopAddLocation(NPC, 15.85, 1.21, -150.57, 2, 0)
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MovementLoopAddLocation(NPC, 14.49, 0.5, -146.69, 2, 0)
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MovementLoopAddLocation(NPC, 14.38, 1.48, -140.65, 2, 0)
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MovementLoopAddLocation(NPC, 13.19, 1.21, -139.41, 2, 0)
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MovementLoopAddLocation(NPC, 19.36, 1.21, -138.34, 2, 0)
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MovementLoopAddLocation(NPC, 13.19, 1.21, -139.41, 2, 0)
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MovementLoopAddLocation(NPC, 14.38, 1.48, -140.65, 2, 0)
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MovementLoopAddLocation(NPC, 14.49, 0.5, -146.69, 2, 0)
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MovementLoopAddLocation(NPC, 15.85, 1.21, -150.57, 2, 0)
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MovementLoopAddLocation(NPC, 20.82, 1.21, -149.31, 2, 0)
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MovementLoopAddLocation(NPC, 26.48, 1.21, -143.26, 2, 0)
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MovementLoopAddLocation(NPC, 29.49, 1.21, -146.95, 2, 0)
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MovementLoopAddLocation(NPC, 32.79, 1.22, -147.33, 2, 0)
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MovementLoopAddLocation(NPC, 32.88, 1.22, -141.6, 2, 0)
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MovementLoopAddLocation(NPC, 29.42, 1.22, -138.08, 2, 0)
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MovementLoopAddLocation(NPC, 30.83, 1.22, -140.91, 2, 0)
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MovementLoopAddLocation(NPC, 33.41, 1.22, -140.85, 2, 0)
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MovementLoopAddLocation(NPC, 31.67, 1.22, -139.27, 2, 0)
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MovementLoopAddLocation(NPC, 26.35, 1.21, -143.24, 2, 0)
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MovementLoopAddLocation(NPC, 21.16, 1.21, -139.11, 2, 0)
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MovementLoopAddLocation(NPC, 17.75, 1.21, -142.32, 2, 0)
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MovementLoopAddLocation(NPC, 29.72, 1.21, -148.68, 2, 0)
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MovementLoopAddLocation(NPC, 26.28, 1.21, -143.52, 2, 0)
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MovementLoopAddLocation(NPC, 19.54, 1.21, -147.18, 2, 0)
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MovementLoopAddLocation(NPC, 22.65, 1.21, -145.49, 2, 0)
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MovementLoopAddLocation(NPC, 19.37, 1.21, -140.52, 2, 0)
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MovementLoopAddLocation(NPC, 14.73, 1.21, -141.06, 2, 0)
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MovementLoopAddLocation(NPC, 17.43, 1.21, -147.37, 2, 0)
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MovementLoopAddLocation(NPC, 25.45, 1.21, -148.16, 2, 0)
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MovementLoopAddLocation(NPC, 26.37, -0.13, -161.08, 2, 0)
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MovementLoopAddLocation(NPC, 48.48, -0.09, -160.25, 2, 0)
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MovementLoopAddLocation(NPC, 26.52, -0.11, -160.94, 2, 0)
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MovementLoopAddLocation(NPC, 26.15, 0.03, -150.87, 2, 0)
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MovementLoopAddLocation(NPC, 27.81, 1.21, -148.02, 2, 0)
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MovementLoopAddLocation(NPC, 29.24, 1.22, -141.04, 2, 0)
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end
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