EQ2EMu/server/SpawnScripts/VerminSnye/tomb_guard21.lua
2022-10-16 17:40:14 +00:00

61 lines
2.3 KiB
Lua
Executable file

--[[
Script Name : tomb_guard21.lua
Script Purpose : Waypoint Path for tomb_guard21.lua
Script Author : Devn00b
Script Date : 06/30/2020 09:56:18 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
local Level = GetLevel(NPC)
local level1 =14
local level2 = 15
local difficulty1 = 6
local hp1 = 795
local power1 = 240
local difficulty2 = 6
local hp2 = 920
local power2 = 270
if Level == level1 then
SpawnSet(NPC, "difficulty", difficulty1)
SpawnSet(NPC, "hp", hp1)
SpawnSet(NPC, "power", power1)
elseif Level == level2
then
SpawnSet(NPC, "difficulty", difficulty2)
SpawnSet(NPC, "hp", hp2)
SpawnSet(NPC, "power", power2)
end
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 212.04, -6.97, -198.02, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 213.71, -6.97, -202.54, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 210.13, -6.97, -201.39, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 214.65, -6.97, -199.94, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 209.41, -6.97, -203.12, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 211.95, -6.97, -202.76, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 210.21, -6.97, -201.11, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 213.51, -6.97, -202.63, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 212.44, -6.97, -204, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 214.41, -6.97, -200.62, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 212.44, -6.97, -204, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 213.51, -6.97, -202.63, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 210.21, -6.97, -201.11, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 211.95, -6.97, -202.76, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 209.41, -6.97, -203.12, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 214.65, -6.97, -199.94, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 210.13, -6.97, -201.39, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 213.71, -6.97, -202.54, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 212.04, -6.97, -198.02, 2, math.random(0,10))
end