65 lines
2.6 KiB
Lua
Executable file
65 lines
2.6 KiB
Lua
Executable file
--[[
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Script Name : tomb_guard12.lua
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Script Purpose : Waypoint Path for tomb_guard12.lua
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Script Author : Devn00b
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Script Date : 06/26/2020 05:34:17 PM
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Script Notes : Locations collected from Live
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--]]
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function spawn(NPC)
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local Level = GetLevel(NPC)
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local level1 =14
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local level2 = 15
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local difficulty1 = 6
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local hp1 = 795
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local power1 = 240
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local difficulty2 = 6
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local hp2 = 920
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local power2 = 270
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if Level == level1 then
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SpawnSet(NPC, "difficulty", difficulty1)
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SpawnSet(NPC, "hp", hp1)
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SpawnSet(NPC, "power", power1)
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elseif Level == level2
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then
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SpawnSet(NPC, "difficulty", difficulty2)
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SpawnSet(NPC, "hp", hp2)
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SpawnSet(NPC, "power", power2)
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end
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waypoints(NPC)
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end
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function hailed(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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end
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function respawn(NPC)
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end
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function waypoints(NPC)
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MovementLoopAddLocation(NPC, 168.99, -6.91, -75.14, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 171.2, -6.97, -70.78, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 174.32, -6.88, -71.14, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 175.29, -6.74, -73.82, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 172.44, -6.95, -71.74, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 169.74, -6.89, -74.56, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 171.19, -6.94, -75.64, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 172.14, -6.97, -70.72, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 169.75, -6.97, -71.65, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 174.95, -6.93, -72.97, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 172.84, -6.94, -72.15, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 171.46, -6.95, -75.38, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 172.84, -6.94, -72.15, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 174.95, -6.93, -72.97, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 169.75, -6.97, -71.65, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 172.14, -6.97, -70.72, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 171.19, -6.94, -75.64, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 169.74, -6.89, -74.56, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 172.44, -6.95, -71.74, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 175.29, -6.74, -73.82, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 174.32, -6.88, -71.14, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 171.2, -6.97, -70.78, 2, math.random(0,7))
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MovementLoopAddLocation(NPC, 168.99, -6.91, -75.14, 2, math.random(0,7))
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end
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