55 lines
1.8 KiB
Lua
Executable file
55 lines
1.8 KiB
Lua
Executable file
--[[
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Script Name : tomb_guard11.lua
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Script Purpose : Waypoint Path for tomb_guard11.lua
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Script Author : Devn00b
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Script Date : 06/26/2020 05:23:54 PM
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Script Notes : Locations collected from Live
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--]]
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function spawn(NPC)
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local Level = GetLevel(NPC)
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local level1 =14
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local level2 = 15
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local difficulty1 = 6
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local hp1 = 795
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local power1 = 240
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local difficulty2 = 6
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local hp2 = 920
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local power2 = 270
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if Level == level1 then
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SpawnSet(NPC, "difficulty", difficulty1)
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SpawnSet(NPC, "hp", hp1)
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SpawnSet(NPC, "power", power1)
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elseif Level == level2
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then
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SpawnSet(NPC, "difficulty", difficulty2)
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SpawnSet(NPC, "hp", hp2)
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SpawnSet(NPC, "power", power2)
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end
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waypoints(NPC)
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end
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function hailed(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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end
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function respawn(NPC)
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end
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function waypoints(NPC)
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MovementLoopAddLocation(NPC, 188.27, -6.97, -94.02, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 186.21, -6.75, -89.32, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 188.35, -7.12, -90.51, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 188.28, -6.97, -93.88, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 186.84, -6.97, -93.88, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 185.57, -6.25, -91.6, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 189.59, -7.19, -91.31, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 185.57, -6.25, -91.6, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 186.84, -6.97, -93.88, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 188.28, -6.97, -93.88, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 188.35, -7.12, -90.51, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 186.21, -6.75, -89.32, 2, math.random(0,5))
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MovementLoopAddLocation(NPC, 188.27, -6.97, -94.02, 2, math.random(0,5))
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end
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