79 lines
3 KiB
Lua
Executable file
79 lines
3 KiB
Lua
Executable file
--[[
|
|
Script Name : shriller.lua
|
|
Script Purpose : Waypoint Path for shriller.lua
|
|
Script Author : Devn00b
|
|
Script Date : 06/24/2020 03:07:20 PM
|
|
Script Notes : Locations collected from Live
|
|
--]]
|
|
|
|
function spawn(NPC)
|
|
local Level = GetLevel(NPC)
|
|
local level1 =13
|
|
local level2 = 14
|
|
local difficulty1 = 6
|
|
local hp1 = 680
|
|
local power1 = 205
|
|
local difficulty2 = 6
|
|
local hp2 = 795
|
|
local power2 = 240
|
|
if Level == level1 then
|
|
SpawnSet(NPC, "difficulty", difficulty1)
|
|
SpawnSet(NPC, "hp", hp1)
|
|
SpawnSet(NPC, "power", power1)
|
|
elseif Level == level2
|
|
then
|
|
SpawnSet(NPC, "difficulty", difficulty2)
|
|
SpawnSet(NPC, "hp", hp2)
|
|
SpawnSet(NPC, "power", power2)
|
|
end
|
|
waypoints(NPC)
|
|
end
|
|
|
|
function hailed(NPC, Spawn)
|
|
FaceTarget(NPC, Spawn)
|
|
end
|
|
|
|
function respawn(NPC)
|
|
end
|
|
|
|
function waypoints(NPC)
|
|
MovementLoopAddLocation(NPC, 131.65, -0.02, -139.99, 2, 0)
|
|
MovementLoopAddLocation(NPC, 128.88, -0.05, -132.15, 2, 0)
|
|
MovementLoopAddLocation(NPC, 120.2, 0, -120.19, 2, 0)
|
|
MovementLoopAddLocation(NPC, 119.89, 0.11, -110.36, 2, 0)
|
|
MovementLoopAddLocation(NPC, 110.33, -1.25, -104.6, 2, 0)
|
|
MovementLoopAddLocation(NPC, 107.84, -1.99, -98.9, 2, 0)
|
|
MovementLoopAddLocation(NPC, 109.74, -3.08, -92.5, 2, 0)
|
|
MovementLoopAddLocation(NPC, 114.92, -4.18, -87.02, 2, 0)
|
|
MovementLoopAddLocation(NPC, 121.03, -4.94, -85.85, 2, 0)
|
|
MovementLoopAddLocation(NPC, 127.89, -6.03, -89.68, 2, 0)
|
|
MovementLoopAddLocation(NPC, 131.61, -6.92, -97.63, 2, 0)
|
|
MovementLoopAddLocation(NPC, 144.02, -6.98, -97.6, 2, 0)
|
|
MovementLoopAddLocation(NPC, 157.18, -6.36, -108.01, 2, 0)
|
|
MovementLoopAddLocation(NPC, 184.75, -7.16, -109.31, 2, 0)
|
|
MovementLoopAddLocation(NPC, 199.62, -6.91, -122.95, 2, 0)
|
|
MovementLoopAddLocation(NPC, 208.14, -6.97, -119.15, 2, 0)
|
|
MovementLoopAddLocation(NPC, 222.82, -6.85, -102.44, 2, 0)
|
|
MovementLoopAddLocation(NPC, 222.07, -6.89, -90.91, 2, 0)
|
|
MovementLoopAddLocation(NPC, 235.22, -6.86, -92.23, 2, 0)
|
|
MovementLoopAddLocation(NPC, 222.07, -6.89, -90.91, 2, 0)
|
|
MovementLoopAddLocation(NPC, 222.82, -6.85, -102.44, 2, 0)
|
|
MovementLoopAddLocation(NPC, 208.14, -6.97, -119.15, 2, 0)
|
|
MovementLoopAddLocation(NPC, 199.62, -6.91, -122.95, 2, 0)
|
|
MovementLoopAddLocation(NPC, 184.75, -7.16, -109.31, 2, 0)
|
|
MovementLoopAddLocation(NPC, 157.18, -6.36, -108.01, 2, 0)
|
|
MovementLoopAddLocation(NPC, 144.02, -6.98, -97.6, 2, 0)
|
|
MovementLoopAddLocation(NPC, 131.61, -6.92, -97.63, 2, 0)
|
|
MovementLoopAddLocation(NPC, 127.89, -6.03, -89.68, 2, 0)
|
|
MovementLoopAddLocation(NPC, 121.03, -4.94, -85.85, 2, 0)
|
|
MovementLoopAddLocation(NPC, 114.92, -4.18, -87.02, 2, 0)
|
|
MovementLoopAddLocation(NPC, 109.74, -3.08, -92.5, 2, 0)
|
|
MovementLoopAddLocation(NPC, 107.84, -1.99, -98.9, 2, 0)
|
|
MovementLoopAddLocation(NPC, 110.33, -1.25, -104.6, 2, 0)
|
|
MovementLoopAddLocation(NPC, 119.89, 0.11, -110.36, 2, 0)
|
|
MovementLoopAddLocation(NPC, 120.2, 0, -120.19, 2, 0)
|
|
MovementLoopAddLocation(NPC, 128.88, -0.05, -132.15, 2, 0)
|
|
MovementLoopAddLocation(NPC, 131.65, -0.02, -139.99, 2, 0)
|
|
end
|
|
|
|
|