EQ2EMu/server/SpawnScripts/VerminSnye/festering_zombie4.lua
2022-10-16 17:40:14 +00:00

65 lines
2.5 KiB
Lua
Executable file

--[[
Script Name : festering_zombie4.lua
Script Purpose : Waypoint Path for festering_zombie4.lua
Script Author : Devn00b
Script Date : 06/19/2020 01:44:33 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
local Level = GetLevel(NPC)
local level1 =14
local level2 = 15
local difficulty1 = 6
local hp1 = 795
local power1 = 240
local difficulty2 = 6
local hp2 = 920
local power2 = 270
if Level == level1 then
SpawnSet(NPC, "difficulty", difficulty1)
SpawnSet(NPC, "hp", hp1)
SpawnSet(NPC, "power", power1)
elseif Level == level2
then
SpawnSet(NPC, "difficulty", difficulty2)
SpawnSet(NPC, "hp", hp2)
SpawnSet(NPC, "power", power2)
end
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 77.02, 0.01, -9.64, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 78.54, 0, -9.83, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 78.2, 0, -10.99, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 75.86, 0, -11.36, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 76.72, -0.03, -23.8, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 78.72, 0.04, -23.29, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 74.77, 0, -22.61, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 79.24, 0.03, -13.79, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 74.88, 0.07, -14.46, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 74.1, -0.01, -21.94, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 76.04, 0, -18.87, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 76.57, 0, -10.61, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 76.04, 0, -18.87, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 74.1, -0.01, -21.94, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 74.88, 0.07, -14.46, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 79.24, 0.03, -13.79, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 74.77, 0, -22.61, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 78.72, 0.04, -23.29, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 76.72, -0.03, -23.8, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 75.86, 0, -11.36, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 78.2, 0, -10.99, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 78.54, 0, -9.83, 2, math.random(0,7))
MovementLoopAddLocation(NPC, 77.02, 0.01, -9.64, 2, math.random(0,7))
end