80 lines
3 KiB
Lua
Executable file
80 lines
3 KiB
Lua
Executable file
--[[
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Script Name : bloodsaber_adept_1.lua
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Script Purpose : Waypoint Path for bloodsaber_adept_1.lua
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Script Author : Devn00b
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Script Date : 06/13/2020 11:51:39 AM
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Script Notes : Locations collected from Live
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--]]
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function spawn(NPC)
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local Level = GetLevel(NPC)
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local level1 =13
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local level2 = 14
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local difficulty1 = 9
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local hp1 = 2360
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local power1 = 1085
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local difficulty2 = 9
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local hp2 = 2730
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local power2 = 1205
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if Level == level1 then
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SpawnSet(NPC, "difficulty", difficulty1)
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SpawnSet(NPC, "hp", hp1)
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SpawnSet(NPC, "power", power1)
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elseif Level == level2
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then
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SpawnSet(NPC, "difficulty", difficulty2)
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SpawnSet(NPC, "hp", hp2)
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SpawnSet(NPC, "power", power2)
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end
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waypoints(NPC)
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end
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function hailed(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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end
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function respawn(NPC)
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end
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function waypoints(NPC)
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MovementLoopAddLocation(NPC, 18.81, -0.12, -162.34, 2, 0)
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MovementLoopAddLocation(NPC, 27.81, 0.02, -159.72, 2, 0)
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MovementLoopAddLocation(NPC, 36.94, 0.46, -159.4, 2, 0)
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MovementLoopAddLocation(NPC, 43.6, 0.35, -159.76, 2, 0)
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MovementLoopAddLocation(NPC, 49.73, -0.17, -160.24, 2, 0)
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MovementLoopAddLocation(NPC, 22.91, -0.12, -159.42, 2, 0)
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MovementLoopAddLocation(NPC, 18.52, -0.19, -163.24, 2, 0)
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MovementLoopAddLocation(NPC, 17.45, -0.14, -165.82, 2, 0)
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MovementLoopAddLocation(NPC, 19.73, -0.08, -182, 2, 0)
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MovementLoopAddLocation(NPC, 19.89, -0.08, -185.57, 2, 0)
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MovementLoopAddLocation(NPC, 24.68, -0.08, -185.42, 2, 0)
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MovementLoopAddLocation(NPC, 26.96, -0.7, -191.82, 2, 0)
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MovementLoopAddLocation(NPC, 43.35, -0.7, -192.34, 2, 0)
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MovementLoopAddLocation(NPC, 48.32, -0.7, -189.03, 2, 0)
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MovementLoopAddLocation(NPC, 51.53, -0.7, -172.22, 2, 0)
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MovementLoopAddLocation(NPC, 60.68, -0.7, -168.58, 2, 0)
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MovementLoopAddLocation(NPC, 88.59, -0.64, -168.63, 2, 0)
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MovementLoopAddLocation(NPC, 84, 0, -151.44, 2, 0)
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MovementLoopAddLocation(NPC, 75.55, 0.53, -138.81, 2, 0)
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MovementLoopAddLocation(NPC, 84, 0, -151.44, 2, 0)
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MovementLoopAddLocation(NPC, 88.59, -0.64, -168.63, 2, 0)
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MovementLoopAddLocation(NPC, 60.68, -0.7, -168.58, 2, 0)
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MovementLoopAddLocation(NPC, 51.53, -0.7, -172.22, 2, 0)
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MovementLoopAddLocation(NPC, 48.32, -0.7, -189.03, 2, 0)
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MovementLoopAddLocation(NPC, 43.35, -0.7, -192.34, 2, 0)
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MovementLoopAddLocation(NPC, 26.96, -0.7, -191.82, 2, 0)
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MovementLoopAddLocation(NPC, 24.68, -0.08, -185.42, 2, 0)
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MovementLoopAddLocation(NPC, 19.89, -0.08, -185.57, 2, 0)
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MovementLoopAddLocation(NPC, 19.73, -0.08, -182, 2, 0)
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MovementLoopAddLocation(NPC, 17.45, -0.14, -165.82, 2, 0)
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MovementLoopAddLocation(NPC, 18.52, -0.19, -163.24, 2, 0)
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MovementLoopAddLocation(NPC, 22.91, -0.12, -159.42, 2, 0)
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MovementLoopAddLocation(NPC, 49.73, -0.17, -160.24, 2, 0)
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MovementLoopAddLocation(NPC, 43.6, 0.35, -159.76, 2, 0)
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MovementLoopAddLocation(NPC, 36.94, 0.46, -159.4, 2, 0)
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MovementLoopAddLocation(NPC, 27.81, 0.02, -159.72, 2, 0)
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MovementLoopAddLocation(NPC, 18.81, -0.12, -162.34, 2, 0)
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end
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