63 lines
No EOL
2.2 KiB
Lua
Executable file
63 lines
No EOL
2.2 KiB
Lua
Executable file
--[[
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Script Name : SpawnScripts/TheThievesWay_Classic/adiseasedratongaPath1.lua
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Script Author : LordPazuzu
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Script Date : 2023.12.04 04:12:19
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Script Purpose :
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:
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--]]
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require "SpawnScripts/Generic/NPCModule"
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dofile ("SpawnScripts/Generic/MonsterCallouts/BaseRatonga1.lua")
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function spawn(NPC, Spawn)
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NPCModule(NPC, Spawn)
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ratonga(NPC, Spawn)
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class(NPC)
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waypoints(NPC)
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end
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function hailed(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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end
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function respawn(NPC)
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spawn(NPC)
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end
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function class(NPC,Spawn)
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local class = MakeRandomInt(1,3)
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if class == 1 then
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SpawnSet(NPC, "class", 1 )
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SetSpellList(NPC, 291)
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elseif class == 2 then
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SpawnSet(NPC, "class", 11)
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SetSpellList(NPC, 297)
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elseif class == 3 then
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SpawnSet(NPC, "class", 31)
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SetSpellList(NPC, 294)
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end
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end
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function waypoints(NPC)
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MovementLoopAddLocation(NPC, -182.56, 0, 203.83, 2, MakeRandomInt(8,15))
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MovementLoopAddLocation(NPC, -182.56, 0, 203.83, 2, 0)
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MovementLoopAddLocation(NPC, -182.73, 0.2, 208.53, 2, 0)
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MovementLoopAddLocation(NPC, -180.7, 0, 213.35, 2, 0)
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MovementLoopAddLocation(NPC, -176.72, 0, 216.35, 2, 0)
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MovementLoopAddLocation(NPC, -173.58, 0, 217.19, 2, 0)
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MovementLoopAddLocation(NPC, -171.36, 0, 217.15, 2, MakeRandomInt(8,15))
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MovementLoopAddLocation(NPC, -171.36, 0, 217.15, 2, 0)
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MovementLoopAddLocation(NPC, -174.03, 0, 217.04, 2, 0)
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MovementLoopAddLocation(NPC, -177.77, 0, 215.88, 2, 0)
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MovementLoopAddLocation(NPC, -180.27, 0, 213.44, 2, 0)
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MovementLoopAddLocation(NPC, -181.36, 0.25, 209.84, 2, MakeRandomInt(8,15))
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MovementLoopAddLocation(NPC, -181.36, 0.25, 209.84, 2, 0)
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MovementLoopAddLocation(NPC, -180.65, 0, 212.52, 2, 0)
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MovementLoopAddLocation(NPC, -178.36, 0, 215.05, 2, MakeRandomInt(8,15))
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MovementLoopAddLocation(NPC, -178.36, 0, 215.05, 2, 0)
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MovementLoopAddLocation(NPC, -174.43, 0, 216.72, 2, 0)
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MovementLoopAddLocation(NPC, -172.66, 0, 216.63, 2, MakeRandomInt(8,15))
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MovementLoopAddLocation(NPC, -172.66, 0, 216.63, 2, 0)
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MovementLoopAddLocation(NPC, -175.89, 0, 215.99, 2, 0)
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MovementLoopAddLocation(NPC, -180.61, 0, 213.79, 2, 0)
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MovementLoopAddLocation(NPC, -181.99, 0.24, 209.14, 2, 0)
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end |