48 lines
No EOL
2.1 KiB
Lua
Executable file
48 lines
No EOL
2.1 KiB
Lua
Executable file
--[[
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Script Name : SpawnScripts/ScaleYard/AnthonyGlavias.lua
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Script Purpose : Anthony Glavias
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Script Author : John Adams
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Script Date : 2008.10.01
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Script Notes : Auto-Generated Conversation from PacketParser Data
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--]]
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require "SpawnScripts/Generic/DialogModule"
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local QUEST_4 = 343 --162 --Kill or be killed--
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function spawn(NPC)
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end
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function respawn(NPC)
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spawn(NPC)
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end
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function hailed(NPC, Spawn)
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if GetQuestStep(Spawn, QUEST_4) == 1 then
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FaceTarget(NPC, Spawn)
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Dialog.New(NPC, Spawn)
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Dialog.AddDialog("Who are you? Did Issik send you? Why was I told to guard this corner? This is the stupidest assignment I've ever been given.")
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Dialog.AddVoiceover("voiceover/english/tutorial_revamp/anthony_glavias/fprt_hood06/rcp_anthony001.mp3", 3067586016, 4150767631)
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Dialog.AddOption( "Who sent me is not important. All that matters is that your incompetence can no longer be tolerated. This is your last assignment Anthony.", "dlg_1_1")
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Dialog.Start()
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else
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choice = math.random(1,2)
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if choice == 1 then
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PlayFlavor(NPC, "voiceover/english/tutorial_revamp/anthony_glavias/fprt_hood06/quest_anthony_idle_text_4d8d8143.mp3", "What! Who? No you're not the person I'm supposed to talk to.", "", 1807765648, 2730794847, Spawn)
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else
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PlayFlavor(NPC, "voiceover/english/tutorial_revamp/anthony_glavias/fprt_hood06/quest_anthony_idle_text_cd460631.mp3", "Why I was instructed to guard this corner? I have no idea...", "", 3183193425, 4191883084, Spawn)
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end
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end
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end
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function dlg_1_1(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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Dialog.New(NPC, Spawn)
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Dialog.AddDialog("Wut? Why? Gnome taste sooooooooo gud! I wuves me some gnomesteak!")
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Dialog.AddVoiceover("voiceover/english/tutorial_revamp/anthony_glavias/fprt_hood06/rcp_anthony002.mp3", 2414080442, 1536099757)
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Dialog.AddOption( "Cease your banter draw your blade, fool!")
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Dialog.AddOption("Step down citizen! No one fires Anthony Glavias besides me! Eh, well... not that I would fire myself that is... Bwah! ")
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Dialog.Start()
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SetStepComplete(Spawn, QUEST_4, 1)
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end |