70 lines
2.4 KiB
Lua
Executable file
70 lines
2.4 KiB
Lua
Executable file
--[[
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Script Name : SpawnScripts/Oakmyst/FluwkowirHaggleton.lua
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Script Purpose : Fluwkowir Haggleton
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Script Author : Scatman
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Script Date : 2009.05.03
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Script Notes : Auto-Generated Conversation from PacketParser Data
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--]]
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local QUEST_FROM_JORN = 5220
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function spawn(NPC)
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SetPlayerProximityFunction(NPC, 10, "InRange")
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end
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function respawn(NPC)
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spawn(NPC)
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end
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function InRange(NPC, Spawn)
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PlayFlavor(NPC, "voiceover/english/tutorial_revamp/fluwkowir_haggleton/qey_adv01_oakmyst_revamp/qst_fluwkowir_wrongway_52d5c902.mp3", "Ooops, I think I was going the other way.", "wince", 2064229810, 2868860860, Spawn)
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AddTimer(NPC,2500,"waypoints",1)
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end
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function waypoints(NPC)
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MovementLoopAddLocation(NPC, 1025.74, -0.17, -377.00, 5, 0)
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MovementLoopAddLocation(NPC, 1019.76, 1.17, -380.48, 5, 0)
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MovementLoopAddLocation(NPC, 1018.18, 2.25, -386.19, 6, 0)
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MovementLoopAddLocation(NPC, 1024.46, 4.02, -392.70, 6, 0)
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MovementLoopAddLocation(NPC, 1024.46, 4.02, -392.70, 5, 1,"DespawnHaggleton")
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end
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function DespawnHaggleton (NPC)
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Despawn(NPC)
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end
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function hailed(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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conversation = CreateConversation()
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if HasQuest(Spawn, QUEST_FROM_JORN) and GetQuestStep(Spawn, QUEST_FROM_JORN) == 1 then
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JustLeaveMeAlone(NPC, Spawn, conversation)
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else
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end
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end
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function JustLeaveMeAlone(NPC, Spawn, conversation)
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AddConversationOption(conversation, "I need to talk to you.", "WhatAbout")
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StartConversation(conversation, NPC, Spawn, "Just leave me alone!")
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end
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function WhatAbout(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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conversation = CreateConversation()
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AddConversationOption(conversation, "It's about Jorn Sorefoot, the barbarian you were playing cards with.", "MakeAttackable")
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StartConversation(conversation, NPC, Spawn, "Bah! What about? I'm very busy, I don't need to waste my time talking to the likes of you.")
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end
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function MakeAttackable(NPC, Spawn)
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PlayFlavor(NPC, "voiceover/english/tutorial_revamp/fluwkowir_haggleton/qey_adv01_oakmyst_revamp/qst_fluwkowir_attack_104162fd.mp3", "Oh no you don't! I won't go down!", "", 260519136, 2014641631, Spawn)
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SpawnSet(NPC, "attackable", 1)
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SpawnSet(NPC, "show_level", 1)
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AddHate(Spawn, NPC, 100)
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end
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function death(NPC, Spawn)
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if HasQuest(Spawn, QUEST_FROM_JORN) then
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-- Flukowir's Satchel
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SummonItem(Player, 6389)
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end
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end
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