69 lines
3.4 KiB
Lua
Executable file
69 lines
3.4 KiB
Lua
Executable file
--[[
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Script Name : SpawnScripts/ElddarGrove/MadrethalSummerspeak.lua
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Script Purpose : Madrethal Summerspeak
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Script Author : John Adams
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Script Date : 2008.09.28
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Script Notes : Dialogue updated 5.1.2022 Dorbin
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--]]
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dofile("SpawnScripts/Generic/GenericEcologyVoiceOvers.lua")
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function spawn(NPC)
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waypoints(NPC)
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SetPlayerProximityFunction(NPC, 7, "InRange", "LeaveRange")
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end
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function hailed(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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GenericEcologyHail(NPC, Spawn, faction)
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end
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function InRange(NPC,Spawn)
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GenericEcologyCallout(NPC, Spawn, faction)
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end
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function respawn(NPC)
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spawn(NPC)
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end
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function waypoints(NPC)
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MovementLoopAddLocation(NPC, 648.84, -18.91, -234.92, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 646.07, -18.74, -257.91, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 606.34, -20.89, -257.81, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 642.56, -18.86, -258.37, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 650.43, -21.07, -288.05, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 652.37, -21.69, -293.22, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 651.99, -21.73, -305.33, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 647.05, -19.16, -323.38, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 647.29, -11.71, -388.38, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 658.21, -10.61, -396.95, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 680.99, -11.78, -392.94, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 697.53, -14.19, -410.92, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 701.38, -16.57, -426.35, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 709.3, -20.04, -448.29, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 712.45, -20.97, -456.77, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 744.98, -22.31, -472.95, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 768.56, -21.8, -495.14, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 780.53, -21.99, -508.32, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 803.66, -21.61, -551.4, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 780.53, -21.99, -508.32, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 768.56, -21.8, -495.14, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 744.98, -22.31, -472.95, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 712.45, -20.97, -456.77, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 709.3, -20.04, -448.29, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 701.38, -16.57, -426.35, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 697.53, -14.19, -410.92, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 680.99, -11.78, -392.94, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 658.21, -10.61, -396.95, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 647.29, -11.71, -388.38, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 647.05, -19.16, -323.38, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 651.99, -21.73, -305.33, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 652.37, -21.69, -293.22, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 650.43, -21.07, -288.05, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 642.56, -18.86, -258.37, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 606.34, -20.89, -257.81, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 646.07, -18.74, -257.91, 2, math.random(0,8))
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MovementLoopAddLocation(NPC, 648.84, -18.91, -234.92, 2, math.random(0,8))
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end
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