EQ2EMu/server/SpawnScripts/DownBelow_Classic/amaleficarachnid6.lua
2024-04-07 18:28:29 +00:00

50 lines
2.1 KiB
Lua
Executable file

--[[
Script Name : SpawnScripts/DownBelow_Classic/amaleficarachnid6.lua
Script Author : LordPazuzu
Script Date : 2023.01.09 08:01:18
Script Purpose :
:
--]]
require "SpawnScripts/Generic/NPCModule"
function spawn(NPC, Spawn)
NPCModule(NPC, Spawn)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
spawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, -108.65, -0.11, -170.64, 2, 4)
MovementLoopAddLocation(NPC, -110.24, -0.14, -168.55, 2, 0)
MovementLoopAddLocation(NPC, -113.95, 0.36, -168.17, 2, math.random(5,10))
MovementLoopAddLocation(NPC, -113.95, 0.36, -168.17, 2, 0)
MovementLoopAddLocation(NPC, -109.66, -0.07, -167.46, 2, 0)
MovementLoopAddLocation(NPC, -107.74, -0.09, -169.4, 2, math.random(5,10))
MovementLoopAddLocation(NPC, -107.74, -0.09, -169.4, 2, 0)
MovementLoopAddLocation(NPC, -108.46, -0.03, -167.26, 2, 0)
MovementLoopAddLocation(NPC, -109.92, -0.09, -167.81, 2, math.random(5,10))
MovementLoopAddLocation(NPC, -109.92, -0.09, -167.81, 2, 0)
MovementLoopAddLocation(NPC, -106.5, -0.1, -170.54, 2, 0)
MovementLoopAddLocation(NPC, -105.2, -0.1, -173.24, 2, math.random(5,10))
MovementLoopAddLocation(NPC, -105.2, -0.1, -173.24, 2, 0)
MovementLoopAddLocation(NPC, -108.32, -0.05, -172.02, 2, math.random(5,10))
MovementLoopAddLocation(NPC, -108.32, -0.05, -172.02, 2, 0)
MovementLoopAddLocation(NPC, -108.39, -0.09, -168.79, 2, 0)
MovementLoopAddLocation(NPC, -109.51, -0.13, -168.85, 2, math.random(5,10))
MovementLoopAddLocation(NPC, -109.51, -0.13, -168.85, 2, 0)
MovementLoopAddLocation(NPC, -112.77, 0.36, -167.34, 2, 0)
MovementLoopAddLocation(NPC, -115.35, -0.04, -168.85, 2, math.random(5,10))
MovementLoopAddLocation(NPC, -115.35, -0.04, -168.85, 2, 0)
MovementLoopAddLocation(NPC, -110.87, -0.13, -168.32, 2, 0)
MovementLoopAddLocation(NPC, -106.4, -0.07, -169.91, 2, math.random(5,10))
MovementLoopAddLocation(NPC, -106.4, -0.07, -169.91, 2, 0)
MovementLoopAddLocation(NPC, -108.65, -0.11, -170.64, 2, 3)
end