EQ2EMu/server/SpawnScripts/CryptofBetrayal/ire_minion11.lua
2022-06-05 13:50:31 -07:00

48 lines
2.1 KiB
Lua
Executable file

--[[
Script Name : ire_minion11.lua
Script Purpose : Waypoint Path for ire_minion11.lua
Script Author : Auto Generated
Script Date : 06/08/2020 12:35:15 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 87.22, 6.85, 25.97, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 87.39, 6.9, 20.63, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 84.54, 6.86, 26.73, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 90.23, 6.84, 27.02, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 87.66, 6.84, 24.5, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 84.23, 6.86, 21.89, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 86.11, 6.87, 21.89, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 88.89, 6.87, 21.89, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 90.54, 6.85, 21.89, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 88.54, 6.86, 22.88, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 87.37, 7.21, 27.74, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 84.29, 6.86, 24.58, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 90.54, 6.82, 24.35, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 84.29, 6.86, 24.58, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 87.37, 7.21, 27.74, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 88.54, 6.86, 22.88, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 90.54, 6.85, 21.89, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 88.89, 6.87, 21.89, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 86.11, 6.87, 21.89, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 84.23, 6.86, 21.89, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 87.66, 6.84, 24.5, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 90.23, 6.84, 27.02, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 84.54, 6.86, 26.73, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 87.39, 6.9, 20.63, 2, math.random(0,10))
MovementLoopAddLocation(NPC, 87.22, 6.85, 25.97, 2, math.random(0,10))
end