EQ2EMu/server/SpawnScripts/CryptofBetrayal/ire_minion10.lua
2022-06-05 13:50:31 -07:00

57 lines
2.7 KiB
Lua
Executable file

--[[
Script Name : ire_minion10.lua
Script Purpose : Waypoint Path for ire_minion10.lua
Script Author : Devn00b
Script Date : 05/20/2020 03:01:39 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
waypoints(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 165.44, 6.89, -51.63, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 163.87, 6.89, -53.39, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 169.71, 7.09, -55.82, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 167.8, 7.01, -57.66, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 168.4, 7.24, -54.97, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 166.34, 7.24, -52.81, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 166.05, 6.82, -56.79, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 168, 7.89, -53.02, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 164.47, 6.83, -55.21, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 167.37, 6.8, -55.15, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 165.28, 6.79, -55.51, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 164.06, 6.89, -52.59, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 168.66, 6.97, -56.92, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 168.56, 7.24, -54.62, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 166.27, 7.24, -52.51, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 168.45, 7.24, -54.6, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 166.98, 6.8, -54.96, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 168.45, 7.24, -54.6, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 166.27, 7.24, -52.51, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 168.56, 7.24, -54.62, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 168.66, 6.97, -56.92, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 164.06, 6.89, -52.59, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 165.28, 6.79, -55.51, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 167.37, 6.8, -55.15, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 164.47, 6.83, -55.21, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 168, 7.89, -53.02, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 166.05, 6.82, -56.79, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 166.34, 7.24, -52.81, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 168.4, 7.24, -54.97, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 167.8, 7.01, -57.66, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 169.71, 7.09, -55.82, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 163.87, 6.89, -53.39, 2, math.random(0,5))
MovementLoopAddLocation(NPC, 165.44, 6.89, -51.63, 2, math.random(0,5))
end