EQ2EMu/server/Quests/TheCryptofBetrayal/destroy_the_undead.lua
2022-06-05 13:50:31 -07:00

49 lines
1.9 KiB
Lua
Executable file

--[[
Script Name : Quests/TheCryptofBetrayal/destroy_the_undead.lua
Script Author : Premierio015
Script Date : 2021.10.29 09:10:30
Script Purpose :
Zone : TheCryptofBetrayal
Quest Giver:
Preceded by: None
Followed by:
--]]
function Init(Quest)
SetQuestFeatherColor(Quest, 3)
SetQuestRepeatable(Quest)
AddQuestStepKill(Quest, 1, "Eliminate the undead in the Crypt of Betrayal.", 30, 100, "I have an uncontrollable urge to destroy the undead here in the Crypt of Betrayal.", 611, 2010006, 2010029, 2010039, 2010010, 2010027, 2010046, 2010012, 2010019, 2010018, 2010014, 2010023, 2010022, 2010021, 2010024, 2010028, 2010031, 2010008, 2010007, 2010040, 2010041, 2010017)
AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
end
function Accepted(Quest, QuestGiver, Player)
-- Add dialog here for when the quest is accepted
end
function Declined(Quest, QuestGiver, Player)
-- Add dialog here for when the quest is declined
end
function Deleted(Quest, QuestGiver, Player)
-- Remove any quest specific items here when the quest is deleted
end
function QuestComplete(Quest, QuestGiver, Player)
-- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
UpdateQuestStepDescription(Quest, 1, "I've destroyed another of the undead.")
UpdateQuestTaskGroupDescription(Quest, 1, "The urge to eliminate the undead has left me.")
UpdateQuestDescription(Quest, "After eliminating many of the undead in the Crypt of Betrayal the urge to destroy them left me.")
GiveQuestReward(Quest, Player)
if HasItem(Player, 13568) then -- Sullied Doll(Item)
RemoveItem(Player, 13568)
end
end
function Reload(Quest, QuestGiver, Player, Step)
if Step == 1 then
QuestComplete(Quest, QuestGiver, Player)
end
end