EQ2EMu/server/ItemScripts/alizardmantooth.lua
2024-04-07 18:28:29 +00:00

36 lines
1.3 KiB
Lua
Executable file

--[[
Script Name : ItemScripts/alizardmantooth.lua
Script Author : AussieGlen/Dorbin
Script Date : 2022.01.01 04:01:23
Script Purpose :
:
--]]
local LoreAndLegendLizardman = 5412
function examined(Item, Player)
local LnLAccept = GetRuleFlagFloat("R_World", "LoreAndLegendAccept")
if LnLAccept > 0 and not HasQuest(Player, LoreAndLegendLizardman) and not HasCompletedQuest(Player, LoreAndLegendLizardman) then
OfferQuest(nil, Player, LoreAndLegendLizardman)
else
conversation = CreateConversation()
if HasQuest(Player, LoreAndLegendLizardman) and GetQuestStepProgress(Player, LoreAndLegendLizardman, 7)==0 then
AddConversationOption(conversation, "Begin to study...", "Step_Complete")
end
AddConversationOption(conversation, "No, put away", "CloseItemConversation")
StartDialogConversation(conversation, 2, Item, Player, "This item can be used to learn the secrets of the lizardman. Do you wish to study it?")
end
end
function Step_Complete(Item, Player)
if HasItem(Player,2030,1) then
SetStepComplete(Player, LoreAndLegendLizardman, 7)
CloseItemConversation(Item, Player)
RemoveItem(Player, 2030)
end
end
function item_description(Item, Spawn)
return "You have already examined this item."
end