322 lines
12 KiB
Lua
Executable file
322 lines
12 KiB
Lua
Executable file
--[[
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Script Name : ItemScripts/RogueCertificationPapers.lua
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Script Author : Dorbin
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Script Date : 2023.06.14 11:06:10
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Script Purpose :
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:
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--]]
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local Quest = 5857
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function examined(Item, Player)
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conversation = CreateConversation()
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if GetClass(Player)==0 or GetClass(Player)==31 then
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AddConversationOption(conversation, "[Glance over the forms]","Intro")
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end
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if CanReceiveQuest(Player,Quest) then
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AddConversationOption(conversation, "[Turn in these papers for gear]","QuestStart")
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end
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AddConversationOption(conversation, "[Put the certificate away]","CloseItemConversation")
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StartDialogConversation(conversation, 2, Item, Player, "This certificate would make you a \"Rogue\" if you signed it and are a Commoner or Scout.\n\nTHIS ACTION IS FINAL!\n\nRead further if you wish to become a Rogue.")
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end
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function Intro(Item, Player)
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conversation = CreateConversation()
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AddConversationOption(conversation, ""..GetName(Player).." the Rogue","Class")
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AddConversationOption(conversation, "[Put the certificate away]","CloseItemConversation")
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StartDialogConversation(conversation, 2, Item, Player, "-- OFFICIAL DOCUMENT --\n\n I, "..GetName(Player)..", am a Rogue as proof by trainer [illegible scribbles].\n\nSigned,")
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end
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function Class(Item, Player)
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conversation = CreateConversation()
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if CanReceiveQuest(Player,Quest) then
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AddConversationOption(conversation, "[Turn in these papers for gear]","QuestStart")
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end
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AddConversationOption(conversation, "[Put the signed certificate away]","TaskDone")
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StartDialogConversation(conversation, 2, Item, Player, "You are now known as \n\n"..GetName(Player).." the Rogue.")
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if GetClass(Player)== 31 or GetClass(Player)== 0 then
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SetAdventureClass(Player,32)
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local level = GetLevel(Player)*5
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if not HasSkill(Player, 1921433074) then -- Reconnaissance
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AddSkill(Player, 1921433074,1,level)
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SendMessage(Player, "You have learned the Reconnaissance skill")
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end
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if HasSkill(Player, 1514256692) then -- Skulldugery/Rogue
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AddSkill(Player, 1514256692,1,level)
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SendMessage(Player, "You have learned the Skulldugery skill")
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end
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if not HasSkill(Player, 1468243427) then -- Tracking
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AddSkill(Player, 1468243427,1,level)
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SendMessage(Player, "You have learned the Tracking skill")
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end
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if not HasSkill(Player, 2200201799) then -- Disarm Trap
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AddSkill(Player, 2200201799,1,level)
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SendMessage(Player, "You have learned the Disarm Trap skill")
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end
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if not HasSkill(Player, 3232294366) then -- Safe Fall
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AddSkill(Player, 3232294366,31,level)
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SendMessage(Player, "You have learned the Safe Fall skill")
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end
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if not HasSkill(Player, 1756482397) then -- Ranged
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AddSkill(Player, 1756482397,1,level)
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SendMessage(Player, "You have learned the Ranged skill")
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end
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if not HasSkill(Player, 3048574950) then -- Piercing
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AddSkill(Player, 3048574950,1,level)
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SendMessage(Player, "You have learned the Piercing skill")
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end
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if not HasSkill(Player, 418532101,1,level) then -- Slashing
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AddSkill(Player, 418532101,1,level)
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SendMessage(Player, "You have learned the Slashing skill")
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end
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if not HasSkill(Player, 1852383242) then -- Dual Wield
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AddSkill(Player, 1852383242,1,level)
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SendMessage(Player, "You have learned the Dual Wield skill")
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end
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if not HasSkill(Player, 2650425026) then -- Thrown Weapon
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AddSkill(Player, 2650425026,1,level)
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SendMessage(Player, "You have learned the Thrown Weapon skill")
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end
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if not HasSkill(Player, 2638198038) then -- Focus
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AddSkill(Player, 2638198038,1,level)
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SendMessage(Player, "You have learned the Focus skill")
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end
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--WEAPON SKILLS
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if not HasSkill(Player, 2897193374) then -- Light Armor
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AddSkill(Player, 2897193374,1,level)
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SendMessage(Player, "You are now more proficient with Light Armor")
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end
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if not HasSkill(Player, 4037812502) then -- Buckler
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AddSkill(Player, 4037812502,1,level)
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SendMessage(Player, "You are now more proficient with a Buckler")
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end
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if not HasSkill(Player, 3173504370) then -- Roundshield
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AddSkill(Player, 3173504370,1,level)
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SendMessage(Player, "You are now more proficient with a Roundshield")
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end
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if not HasSkill(Player, 1616998748) then -- Spear
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AddSkill(Player, 1616998748,1,level)
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SendMessage(Player, "You are now more proficient with a Spear")
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end
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if not HasSkill(Player, 887279616) then -- Dagger
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AddSkill(Player, 887279616,1,level)
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SendMessage(Player, "You are now more proficient with a Dagger")
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end
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if not HasSkill(Player, 1743366740) then -- Bow
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AddSkill(Player, 1743366740,1,level)
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SendMessage(Player, "You are now more proficient with a Bow")
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end
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if not HasSkill(Player, 2476073427) then -- Axe
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AddSkill(Player, 2476073427,1,level)
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SendMessage(Player, "You are now more proficient with an Axe")
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end
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if not HasSkill(Player, 770311065) then -- Mace
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AddSkill(Player, 770311065,1,level)
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SendMessage(Player, "You are now more proficient with a Mace")
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end
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if not HasSkill(Player, 641561514) then -- Rapier
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AddSkill(Player, 641561514,1,level)
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SendMessage(Player, "You are now more proficient with a Rapier")
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end
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if not HasSkill(Player, 1696217328) then -- Sword
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AddSkill(Player, 1696217328,1,level)
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SendMessage(Player, "You are now more proficient with a Sword")
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end
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--REMOVE SKILLS
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-- Remove Fighter for Scout
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if HasSkill(Player, 1408356869) then -- Martial/Fighter
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RemoveSkill(Player, 1408356869)
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end
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if HasSkill(Player, 1124719197) then -- Tactics/Warrior
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RemoveSkill(Player, 1124719197)
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end
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if HasSkill(Player, 433335062) then -- Berserk/Berserker
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RemoveSkill(Player, 433335062)
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end
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if HasSkill(Player, 1209716810) then -- Protection/Guardian
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RemoveSkill(Player, 1209716810)
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end
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if HasSkill(Player, 3856706740) then -- Brawl/Brawling
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RemoveSkill(Player, 3856706740)
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end
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if HasSkill(Player, 2011726342) then -- Tranquility/Monk
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RemoveSkill(Player, 2011726342)
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end
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if HasSkill(Player, 3067436248) then -- Physicality/Bruiser
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RemoveSkill(Player, 3067436248)
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end
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if HasSkill(Player, 3809066846) then -- Faith/Crusader
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RemoveSkill(Player, 3809066846)
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end
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if HasSkill(Player, 90523872) then -- Determined Faith/Paladin
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RemoveSkill(Player, 90523872)
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end
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if HasSkill(Player, 2741805322) then -- Determined Zeal/Shadowknight
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RemoveSkill(Player, 2741805322)
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end
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--Removed Advance Scout
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if HasSkill(Spawn, 1311635100) then -- Melodies/Bard
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RemoveSkill(Spawn, 1311635100)
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end
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if HasSkill(Player, 296246391) then -- Ballads/Troubador
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RemoveSkill(Player, 296246391)
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end
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if HasSkill(Player, 340921594) then -- Dirges/Dirge
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RemoveSkill(Player, 340921594)
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end
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if HasSkill(Player, 3167106577) then -- Stalking/Predator
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RemoveSkill(Player, 3167106577)
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end
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if HasSkill(Player, 2663054519) then -- Swashbuckling/Swashbuckler
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RemoveSkill(Player, 2663054519)
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end
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if HasSkill(Player, 1519965519) then -- Banditry/Brigand
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RemoveSkill(Player, 1519965519)
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end
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if HasSkill(Player, 1400160844) then -- Archery/Ranger
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RemoveSkill(Player, 1400160844)
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end
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if HasSkill(Player, 2711101135) then -- Assassination/Assassin
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RemoveSkill(Player, 2711101135)
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end
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--Removed Priest for Scout
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if HasSkill(Player, 2463145248) then -- Inspirations/Priest
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RemoveSkill(Player, 2463145248)
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end
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if HasSkill(Player, 3341842907) then -- Theurgy/Cleric
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RemoveSkill(Player, 3341842907)
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end
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if HasSkill(Player, 2581053277) then -- Regimens/Templar
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RemoveSkill(Player, 2581053277)
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end
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if HasSkill(Player, 1829443087) then -- Inquisitions/Inquisitor
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RemoveSkill(Player, 1829443087)
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end
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if HasSkill(Player, 3282420779) then -- Archegenesis/Druid
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RemoveSkill(Player, 3282420779)
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end
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if HasSkill(Player, 1624274802) then -- Nature's Reckoning/Fury
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RemoveSkill(Player, 1624274802)
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end
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if HasSkill(Player, 1040683335) then -- Nature's Refuge/Warden
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RemoveSkill(Player, 1040683335)
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end
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if HasSkill(Player, 3343700951) then -- Talismans/Shaman
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RemoveSkill(Player, 3343700951)
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end
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if HasSkill(Player, 3467160477) then -- Fetichisms/Mystic
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RemoveSkill(Player, 3467160477)
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end
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if HasSkill(Player, 3191839982) then -- Vehemence/Defiler
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RemoveSkill(Player, 3191839982)
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end
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--Removed Mage for Scout
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if HasSkill(Player, 3820670534) then -- Evocations/Mage
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RemoveSkill(Player, 3820670534)
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end
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if HasSkill(Player, 287643040) then -- Enchantments/Enchanter
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RemoveSkill(Player, 287643040)
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end
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if HasSkill(Player, 2898101972) then -- Hallucinations/Illusionist
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RemoveSkill(Player, 2898101972)
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end
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if HasSkill(Player, 2950599749) then -- Protean/Coecerer
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RemoveSkill(Player, 2950599749)
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end
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if HasSkill(Player, 2533124061) then -- Sorcery/Sorcerer
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RemoveSkill(Player, 2533124061)
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end
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if HasSkill(Player, 2662430630) then -- Elemental Mastery/Wizard
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RemoveSkill(Player, 2662430630)
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end
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if HasSkill(Player, 193411854) then -- Noctivagance/Warlock
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RemoveSkill(Player, 193411854)
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end
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if HasSkill(Player, 2120065377) then -- Legerdemain/Summoner
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RemoveSkill(Player, 2120065377)
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end
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if HasSkill(Player, 2042842194) then -- Conjurations/Conjurer
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RemoveSkill(Player, 2042842194)
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end
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if HasSkill(Player, 289471519) then -- Sepulchers/Necromancer
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RemoveSkill(Player, 289471519)
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end
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--REMOVE WEAPON
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if HasSkill(Player, 2246237129) then -- Medium Armor
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RemoveSkill(Player, 2246237129)
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end
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if HasSkill(Player, 241174330) then -- Heavy Armor
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RemoveSkill(Player, 241174330)
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end
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if HasSkill(Player, 3177806075) then -- Fists
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RemoveSkill(Player, 3177806075)
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end
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if HasSkill(Player, 2292577688) then -- Great Sword
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RemoveSkill(Player, 2292577688)
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end
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if HasSkill(Player, 2954459351) then -- Great Axe
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RemoveSkill(Player, 2954459351)
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end
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if HasSkill(Player, 1653482350) then -- Great Spear
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RemoveSkill(Player, 1653482350)
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end
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if HasSkill(Player, 1616998748) then -- Spear
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RemoveSkill(Player, 1616998748)
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end
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if HasSkill(Player, 2608320658) then -- Kite Shield
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RemoveSkill(Player, 2608320658)
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end
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if HasSkill(Player, 570458645) then -- Tower Shield
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RemoveSkill(Player, 570458645)
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end
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if HasSkill(Player, 540022425) then -- Parry
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RemoveSkill(Player, 540022425)
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end
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if HasSkill(Player, 1553857724) then -- Investigation
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RemoveSkill(Player, 1553857724)
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end
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if HasSkill(Player, 3429135390) then -- Mystical Destruction
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RemoveSkill(Player, 3429135390)
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end
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if HasSkill(Player, 366253016) then --Ministration
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RemoveSkill(Player, 366253016)
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end
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if HasSkill(Player, 613995491) then -- Disruption
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RemoveSkill(Player, 613995491)
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end
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if HasSkill(Player, 882983852) then -- Subjigation
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RemoveSkill(Player, 882983852)
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end
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if HasSkill(Player, 3587918036) then -- Ordination
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RemoveSkill(Player, 3587918036)
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end
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SendMessage(Player, "Congratulations! You are a Rogue.","yellow")
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SendPopUpMessage(Player, "Congratulations! You are a Rogue.",250,250,200)
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ApplySpellVisual(Player, 324)
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PlaySound(Player, "sounds/test/endquest.wav", GetX(Player), GetY(Player), GetZ(Player), Player)
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SetPlayerLevel(Player,10)
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end
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end
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function QuestStart(Item,Player)
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OfferQuest(nil,Player,Quest)
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conversation = CreateConversation()
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AddConversationOption(conversation, "[Put the signed certificate away]","TaskDone")
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StartDialogConversation(conversation, 2, Item, Player, "The Shady Swashbuckler might have some gear I can use...")
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end
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function TaskDone(Item,Player)
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CloseItemConversation(Item,Player)
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if HasItem(Player,1001101) then
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RemoveItem(Player,1001101,1)
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end
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end
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