Commit graph

394 commits

Author SHA1 Message Date
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f84d750380 Exe/Binary update for model viewer 2020-08-22 23:08:24 -04:00
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68468ccd82 cs assembly junk 2020-08-22 23:07:52 -04:00
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888a869bd2 Fix rotation / coordinate issues in ModelViewer
Fix #133
2020-08-22 23:07:43 -04:00
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f374cb4dd4 items table update flags_16384 -> no_transmute, flags2_256 -> no_salvage 2020-08-22 18:05:55 -04:00
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6547d1ba67 Missing lock and setting mutex name for groups
Additional changes for Fix #66
2020-08-22 08:07:20 -04:00
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41716c32fa Group fixes/support - requires characters table update
Fix #66

- Fixed crashing of the world server when a client in a group zones
- Tracking of players group_id in the characters table (for both sanity and tracking cross zone)
- Clients zoning now properly 'rejoin' their group
- Mutex locks added to group code, this makes groups more reliably work across different zones as they run on different threads (some behavior for example was some players would not see chat and others would)
2020-08-21 23:38:15 -04:00
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efe68beae9 Fixed starting skills/spells matching race/class on exact match or 255 wildcard 2020-08-20 21:29:06 -04:00
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51b314ac87 Fixed some limitations/bugs with starting skills/spells implementation
- multimap needs to be used for various key matches
- fixed class matching
- Put a short tic wait for the async queries to hit the DB.  Eventual solution here really would be that all character loading (char sheet/spells/etc) should be done async.
2020-08-20 08:18:26 -04:00
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7fb275ee44 Support for starting skills/spells added after char created
Fix #165 - support adding starting skills/spells to characters after their initial creation

/reload startabilities added

insert into commands set type=1,command='reload',subcommand='startabilities',handler=522,required_status=100;
2020-08-17 22:06:21 -04:00
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5506686907 Fix display default for false, avoids popups when hovering over knowledge book icons in newer clients, also replacement for starting skills/spells check
Helps address issue #165
2020-08-17 22:04:20 -04:00
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0ad4e6b698 Bug with knowledge books and examining spells/abilities
- Need to use the old unique_id, spell book (knowledge book) was showing 'unknown spell' for some entries, you couldn't examine any abilities either.
2020-08-17 22:01:53 -04:00
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c2ed1715e8 Fix WS_PerformCameraShakeMsg
Classic/DoF client use only a single float, then later a direction was added.  Not clear what version exactly, however struct will function despite the extra int8.
2020-08-12 21:44:50 -04:00
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4d15ae2154 disable RELAY code that could be accessed by rogue TCP connections to the Login Server 2020-08-12 09:31:20 -04:00
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e9cd846d27 Code to investigate issue #163
Code to help identify issue #163
2020-08-11 21:49:56 -04:00
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f0699d2501 Support for SendMessage to send any Channel ID by number versus colors 'red' and 'yellow' hardcoded 2020-08-11 21:20:57 -04:00
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802ffebd42 Fix world server crash against spell examine info
Fix #164 -- for now we will try the tier sent by client and fallback to tier 1 if it can't be found, if at that point we still fail we will not send any packet to the client.
2020-08-11 21:20:27 -04:00
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959470db69 Fixed house not being accessible, spawn id seems to be better as 0 2020-08-08 23:42:38 -04:00
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1e103ed52c Change /spawn remove to remove spawn by default, removed temporarily setting location id to 0
Fix #136
2020-08-08 23:42:23 -04:00
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5283174fe7 Versioning updated for leo stage 2 2020-08-08 23:40:49 -04:00
LethalEncounter
f31af3dd0d forgot to add files 2020-08-02 12:15:19 -04:00
LethalEncounter
6cd5cb1548 Fixed issue with login server and opcode fix 2020-07-29 20:53:25 -04:00
LethalEncounter
8bc4bbbbaa Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 2020-07-29 14:56:35 -04:00
LethalEncounter
74bd3c5a52 Various bug fixes, added checks to ensure we wont send bad packets to client if the opcode for the client doesnt exit 2020-07-29 14:53:27 -04:00
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fd26b3b71d Crash fix for DoF/classic clients when a player enters zone
Fix #161
2020-07-27 23:18:49 -04:00
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55b98c6cf7 classic/DoF show book support
Fix #160
2020-07-27 21:45:34 -04:00
LethalEncounter
51bf3ab479 Opcodes now set in spawn serialize 2020-07-26 14:17:12 -04:00
LethalEncounter
63b5d9ecc8 removed debug code 2020-07-26 00:44:59 -04:00
LethalEncounter
e64b718066 Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
# Conflicts:
#	EQ2/source/WorldServer/Spawn.cpp
#	server/EQ2World__Debug_x64.exe
#	server/SpawnStructs.xml
2020-07-26 00:36:20 -04:00
LethalEncounter
8e9afeded6 Fixed merchants and examine hang 2020-07-25 23:58:02 -04:00
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d31ee66438 Commented out character sheet test code from DoF/classic client merge 2020-07-25 19:07:29 -04:00
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4aa599e3ae Case insensitive search as default, some additional checks to avoid a problem
Adding to Fix #159
2020-07-25 16:27:17 -04:00
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c34cf38c7d Added /findspawn searchstring/regex
Fix #159 allows us to more easily locate spawns by partial name and identify location / database ids
2020-07-25 14:18:01 -04:00
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f20c48285c navigation path crash prevention in map find
Fix #158
2020-07-25 08:56:33 -04:00
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745185ecde Fixed emote visual state ids for classic/DoF client
Fix #154 - emotes will work cross clients since visual state ids can vary
2020-07-25 08:24:05 -04:00
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e8bf4be00f partial fix to classic lifts -- still fall through see issue #155
Partially addressing issue #155
2020-07-25 08:23:09 -04:00
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53eb47a73e Version update to milestone leo 1.0 2020-07-23 22:13:56 -04:00
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b5e0de509c Fixed DoF transports (boats/lifts) and groundspawns no longer show (LFG) 2020-07-23 22:12:40 -04:00
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775c8399fa Fix Player Ready For Updates (DoF client also loads GM properties, speed, gm vision etc). 2020-07-23 22:11:44 -04:00
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5644ed5574 Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge 2020-07-20 23:32:12 -04:00
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29ada832da added 'Trade' option back to clients 2020-07-19 19:27:43 -04:00
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5c29cb2349 fixed unpack menu option on item sets being available with right click 2020-07-19 19:27:34 -04:00
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9da4516dde Update ChatChannel.cpp 2020-07-19 08:48:11 -04:00
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c22bff197c Fixes solidity of objects/doors/etc on classic / DoF client
Fix #151 - activity_status / entity_flags used for DoF client also activity_status was in the wrong place, solid_object for classic client now set properly in code
2020-07-19 08:48:05 -04:00
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06e7e6b96e crash fix on WS_TraitsList not existing for DoF client 2020-07-18 22:53:36 -04:00
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a945ee7511 fixed version check 2020-07-18 22:28:49 -04:00
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4698570ab9 Fix OfferQuest being disabled 2020-07-18 22:21:48 -04:00
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968c4222ea DoF client also can support /speed command 2020-07-18 22:10:20 -04:00
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3b50faf199 fix /speed command not working for 'newer' clients, classic/DoF left out until confirm SetControlGhost packet is appropriate 2020-07-18 20:37:10 -04:00
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b698e847e1 Merging LethalEncounter's support of classic (version 283) and dof (version 546)
Fix #145
2020-07-18 17:18:51 -04:00
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80a155b181 Fix #137 crash on heroic opportunity
Fix #137
2020-07-16 22:12:08 -04:00