- Added rule R_Loot, AutoDisarmChest enabled (1) by default. Setting to 0 will mean you must right click and disarm chest, clicking the chest will not auto disarm and instead always trigger the trap
Fixes#47
Fixes#42
- Invisibility support for PVP
- Rule R_PVP InvisPlayerDiscoveryRange added. Default 20. Setting to 0 means invis players are always seen. -1 means they are never seen (unless their opponent has see invis for example)
- Crash fix back in ProcessSpawnConditional, spawn_list is getting a null spawn somehow, we can't process it!
Added support for /spawn move openheading and /spawn move closeheading -- this works on widgets only. You can set the heading without worrying about the x,y,z position, will auto update and new headings will be used.
include_heading is also updated in the DB to 1.
Fixes#32.