Commit graph

1523 commits

Author SHA1 Message Date
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477b4a95b3 Exe Update 2021-10-10 08:43:35 -04:00
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4e9dedd5e2 Fix appearance items attuning / equipping
Fix #388
2021-10-10 08:43:23 -04:00
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3918fd946c Exe Update 2021-10-06 22:30:43 -04:00
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5b9b2642f4 Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay) 2021-10-06 22:30:37 -04:00
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4fd44bf34a Exe Update 2021-10-01 23:43:34 -04:00
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b251f10923 More remnant SPGrid code no longer needed is removed.. 2021-10-01 23:43:27 -04:00
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1b92d3f29b Login Exe Update 2021-10-01 23:35:49 -04:00
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53ced1811b World Update Exe 2021-10-01 23:35:10 -04:00
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f5e044ae4e version update to 0.9.4 geminorum 2021-10-01 23:34:40 -04:00
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1bf4e4fdd7 fix coordinate bugs 2021-10-01 23:34:28 -04:00
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6ea88255f6 Exe Update 2021-10-01 23:21:40 -04:00
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6b012c810b world project update to remove SPGrid files 2021-10-01 23:21:35 -04:00
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80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily 2021-10-01 23:21:26 -04:00
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f94fb6cf3d Exe Update 2021-09-27 15:37:26 -04:00
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e43f9009ba SPGrid workaround reduced to allow more tolerable cpu levels 2021-09-27 15:37:21 -04:00
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a5c5abdae3 Exe Update 2021-09-24 23:17:36 -04:00
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ed62ee50a1 Update Spawn.cpp
Fix #390 - m_Update mutex is not held long enough for player position update
2021-09-24 23:17:29 -04:00
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a1dfaa8459 Exe Update 2021-09-24 23:02:40 -04:00
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744ffb46d0 ghost map stability venture 3
well maybe this works or it doesn't? I blame devn00b either way for his computer 😧
2021-09-24 23:02:13 -04:00
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9b7deb7f82 Exe Update 2021-09-23 14:17:25 -04:00
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fcc409dacc ghost map day #2 -- the reckoning? 2021-09-23 14:17:20 -04:00
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227e504a7f Exe Update 2021-09-22 23:26:55 -04:00
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26082b8264 fix crash on zone due to ghost_map (was due to the last min addition of the follow fix lol) 2021-09-22 23:26:42 -04:00
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f5979a4a75 Exe Updates 2021-09-22 21:10:33 -04:00
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514f92b785 Update zoneserver.h 2021-09-22 21:10:26 -04:00
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502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash
Also resolves crashes related to group members
Trying to target a spawn the client doesnt' have (index wise) crash fix
resetting hp on runback only when previously in combat
2021-09-22 21:10:21 -04:00
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d05d851f06 type 7 added so it will display as float instead of sint16 2021-09-22 21:08:21 -04:00
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394f5aebbe only need the beginning of the IP address to establish local 2021-09-22 21:08:09 -04:00
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64ac76a681 prevention of preparing packet more than once (may have been only encrypted/compressed, don't need to run in again) 2021-09-22 21:07:50 -04:00
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eb493fc8fb Last Exe Update for today ugh! 2021-09-17 10:12:48 -04:00
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79f5284ed8 Oops.. 2021-09-17 10:12:17 -04:00
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78df699877 Exe Update 2021-09-17 10:09:38 -04:00
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30aa70a26e Exe Update 2021-09-17 10:08:47 -04:00
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b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns 2021-09-17 10:08:41 -04:00
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92f308b0f2 Exe Update 2021-09-17 09:47:28 -04:00
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9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat 2021-09-17 09:46:15 -04:00
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157b7bc86c Exe Update 2021-09-17 09:36:26 -04:00
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257a595ce0 Remove Zone Heading Timers to resolve loose Spawn pointers causing crashes
Fix #387 - ASan crash on pet
2021-09-17 09:36:03 -04:00
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f651a90fbc Exe Update 2021-09-15 23:15:23 -04:00
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e0e2525c4a Bad command handlers called, set high status and set handler id to 0 2021-09-15 23:15:18 -04:00
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3bf1b2554a House item placement updated to prevent sending move spawn packet too early, causing client to become the object/crash
Fix #382
2021-09-15 23:15:04 -04:00
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2e2367decf Exe Update 2021-09-11 15:53:32 -04:00
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9cc3901fe6 crash fix on DeleteSpawns need to assure removal from spawn_list 2021-09-11 15:53:26 -04:00
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905a69984c Fixed cell size to 15->150 resolves /grid spgrid returning 0, under world objects, unclickable objects, etc. 2021-09-11 15:53:14 -04:00
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d3fb28e579 Objects no longer have their altitude fixed so they can be put anywhere versus forced to ground 2021-09-11 15:52:48 -04:00
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7a902f9ae1 Item crash fix on trying to destroy item that does not exist 2021-09-11 15:52:23 -04:00
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b44798c903 Exe Update 2021-09-06 14:25:40 -04:00
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8bec33ebd9 Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects 2021-09-06 14:25:35 -04:00
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af0f23f9cd Exe Update 2021-09-03 21:19:13 -04:00
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3d553fe80b persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix 2021-09-03 21:19:06 -04:00