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5506686907
Fix display default for false, avoids popups when hovering over knowledge book icons in newer clients, also replacement for starting skills/spells check
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Helps address issue #165
2020-08-17 22:04:20 -04:00
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0ad4e6b698
Bug with knowledge books and examining spells/abilities
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- Need to use the old unique_id, spell book (knowledge book) was showing 'unknown spell' for some entries, you couldn't examine any abilities either.
2020-08-17 22:01:53 -04:00
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171bd20ed2
Exe Update
2020-08-12 21:44:56 -04:00
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c2ed1715e8
Fix WS_PerformCameraShakeMsg
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Classic/DoF client use only a single float, then later a direction was added. Not clear what version exactly, however struct will function despite the extra int8.
2020-08-12 21:44:50 -04:00
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6083920762
Exe Updates
2020-08-12 09:31:26 -04:00
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4d15ae2154
disable RELAY code that could be accessed by rogue TCP connections to the Login Server
2020-08-12 09:31:20 -04:00
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3dbd0bef9f
Exe Updates
2020-08-11 21:50:03 -04:00
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e9cd846d27
Code to investigate issue #163
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Code to help identify issue #163
2020-08-11 21:49:56 -04:00
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f0699d2501
Support for SendMessage to send any Channel ID by number versus colors 'red' and 'yellow' hardcoded
2020-08-11 21:20:57 -04:00
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802ffebd42
Fix world server crash against spell examine info
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Fix #164 -- for now we will try the tier sent by client and fallback to tier 1 if it can't be found, if at that point we still fail we will not send any packet to the client.
2020-08-11 21:20:27 -04:00
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3f0bc329d7
Exe Updates
2020-08-08 23:42:44 -04:00
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959470db69
Fixed house not being accessible, spawn id seems to be better as 0
2020-08-08 23:42:38 -04:00
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1e103ed52c
Change /spawn remove to remove spawn by default, removed temporarily setting location id to 0
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Fix #136
2020-08-08 23:42:23 -04:00
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5283174fe7
Versioning updated for leo stage 2
2020-08-08 23:40:49 -04:00
devn00b
2d11b795ca
Elddar Grove Pass 1 Complete.
2020-08-05 21:50:54 +00:00
devn00b
5af077b4b9
Elddar Grove Pathing 90% Completed
2020-08-04 23:18:01 +00:00
LethalEncounter
f31af3dd0d
forgot to add files
2020-08-02 12:15:19 -04:00
LethalEncounter
4d97fc2ebe
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
2020-08-01 23:53:24 -04:00
LethalEncounter
dbc325fb6a
Fixed issue with opcodes and version 1212
2020-08-01 23:53:12 -04:00
devn00b
a0805233d6
Small Update to Elddar Grove
2020-08-01 04:19:14 +00:00
LethalEncounter
6cd5cb1548
Fixed issue with login server and opcode fix
2020-07-29 20:53:25 -04:00
LethalEncounter
5295f28ebb
.
2020-07-29 15:02:06 -04:00
LethalEncounter
8bc4bbbbaa
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
2020-07-29 14:56:35 -04:00
LethalEncounter
74bd3c5a52
Various bug fixes, added checks to ensure we wont send bad packets to client if the opcode for the client doesnt exit
2020-07-29 14:53:27 -04:00
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b022e8c4ac
Exe Update
2020-07-27 23:18:56 -04:00
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fd26b3b71d
Crash fix for DoF/classic clients when a player enters zone
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Fix #161
2020-07-27 23:18:49 -04:00
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9da750eb28
exe update
2020-07-27 21:45:41 -04:00
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55b98c6cf7
classic/DoF show book support
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Fix #160
2020-07-27 21:45:34 -04:00
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4f80288a57
Exe Updates
2020-07-26 14:40:46 -04:00
LethalEncounter
51bf3ab479
Opcodes now set in spawn serialize
2020-07-26 14:17:12 -04:00
LethalEncounter
63b5d9ecc8
removed debug code
2020-07-26 00:44:59 -04:00
LethalEncounter
e64b718066
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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# Conflicts:
# EQ2/source/WorldServer/Spawn.cpp
# server/EQ2World__Debug_x64.exe
# server/SpawnStructs.xml
2020-07-26 00:36:20 -04:00
LethalEncounter
8e9afeded6
Fixed merchants and examine hang
2020-07-25 23:58:02 -04:00
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a8cc249cc4
Exe Update
2020-07-25 19:07:39 -04:00
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d31ee66438
Commented out character sheet test code from DoF/classic client merge
2020-07-25 19:07:29 -04:00
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ec6d9a69b7
Exe Update
2020-07-25 16:27:26 -04:00
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4aa599e3ae
Case insensitive search as default, some additional checks to avoid a problem
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Adding to Fix #159
2020-07-25 16:27:17 -04:00
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cc083b8d2c
Exe Update
2020-07-25 14:18:19 -04:00
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c34cf38c7d
Added /findspawn searchstring/regex
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Fix #159 allows us to more easily locate spawns by partial name and identify location / database ids
2020-07-25 14:18:01 -04:00
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492bdc5c04
Exe Update
2020-07-25 08:56:41 -04:00
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f20c48285c
navigation path crash prevention in map find
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Fix #158
2020-07-25 08:56:33 -04:00
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221fe8172e
Exe Update
2020-07-25 08:24:14 -04:00
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745185ecde
Fixed emote visual state ids for classic/DoF client
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Fix #154 - emotes will work cross clients since visual state ids can vary
2020-07-25 08:24:05 -04:00
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e8bf4be00f
partial fix to classic lifts -- still fall through see issue #155
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Partially addressing issue #155
2020-07-25 08:23:09 -04:00
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4278f9c994
Exe Updates
2020-07-23 22:14:06 -04:00
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53eb47a73e
Version update to milestone leo 1.0
2020-07-23 22:13:56 -04:00
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b5e0de509c
Fixed DoF transports (boats/lifts) and groundspawns no longer show (LFG)
2020-07-23 22:12:40 -04:00
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775c8399fa
Fix Player Ready For Updates (DoF client also loads GM properties, speed, gm vision etc).
2020-07-23 22:11:44 -04:00
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a14343703c
Exe Update
2020-07-20 23:32:21 -04:00
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5644ed5574
Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge
2020-07-20 23:32:12 -04:00