Devn00b
43c9580c99
SQL update for LoginServer support for max chars, and vet exp bonus display
2022-11-26 13:15:24 -08:00
Devn00b
d2eb5f23d8
LoginServer support via database for max createable Chars per acct, and ceteran EXP bonus display requires SQL update.
2022-11-26 13:13:38 -08:00
Devn00b
e7000037b4
Final version of claim item support DB
2022-11-25 15:19:27 -08:00
Robert Allen
f5baf7b44a
Update TradeskillsPackets.cpp
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removed OutPutDebug string()
2022-11-25 12:39:08 -06:00
Robert Allen
12a348199a
Tradeskill Update
...
Many tradeskill updates, the following issues should be resolved
- Counter successes/fails don't seem to have any effect on durability/progress more than a regular tick.
- Every recipe has the description "The art of sculpting metal into a candelabra." in the mouseover tooltip.
- Materials and fuels stored in bank are counted for use in recipes.
- Recipes with a primary component that is not owned in inventory (or bank) show as "Primary Component: [0]" in the recipe tooltip when hovering the recipe icon in the recipe window, instead of red-colored text "Primary Component: Bronze Cluster [0]". This is only with primary components. Build components and fuel components don't have this same behavior.
- Recipes can be crafted from recipe window, without having a crafting station selected or even being near one.
- T1 rawhide leather pelts harvested from dens are not the same pelts needed for any recipe that requires rawhide leather pelts:
Alder, Bronze, Sackcloth, Tranquil Sackcloth, Waxed Leather, Woven Waxed, Elm, Rawhide Leather, Woven Rawhide, Threadbare, Tranquil Threadbare, Tin (probably more)
- examine recipe windows fixed, including showing total amounts of components in your inventory and previously created stage now displays as intended
- when in the craft recipe screen (prior to pressing begin) you may now select components to craft with, all available will be listed that can be used
2022-11-25 12:05:42 -06:00
devn00b
d7ee900396
EQ2Login EXE update.
2022-11-24 23:33:48 +00:00
Devn00b
c857c45e03
Updated loginserver to write created date to account table
2022-11-24 15:32:37 -08:00
devn00b
550eab5280
EQ2World EXE Update.
2022-11-24 20:20:25 +00:00
Devn00b
c359fd96e2
Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127
2022-11-24 11:19:45 -08:00
Devn00b
cf65a73bfb
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
2022-11-22 00:05:43 -08:00
Devn00b
e0b5732951
Added missing call to LoadClaimItems on char create
2022-11-22 00:04:55 -08:00
devn00b
3881b05773
Windows World EXE Update
2022-11-22 01:05:50 +00:00
Devn00b
0301472fda
Fixed info_struct->get_account_age_base() so account age displays on character page.
2022-11-21 17:04:19 -08:00
Devn00b
f73dab429b
V1 of /claim functionality. See issue #127 for further notes REQUIRES sql update!
2022-11-20 12:17:02 -08:00
Devn00b
4159e98f77
SQL v2 for /claim. Added all live veteran rewards 1day-8years.
2022-11-20 11:52:51 -08:00
Emagi
a32ffa1c81
Fix #491 GetEquippedItemBySlot can be used by entities, not just players
2022-11-20 13:38:41 -05:00
Emagi
fcaa9792db
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
2022-11-20 09:01:07 -05:00
Emagi
751ee63d47
Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working
2022-11-20 09:00:58 -05:00
devn00b
c9ca30db7d
SQL v1 for upcoming /claim changes
2022-11-19 20:11:11 +00:00
Emagi
269cb74202
Fix SetMaxHP crashing if spawn ptr is invalid
2022-11-17 10:36:45 -05:00
Emagi
31e13d5c58
Fix #382 - ground mobs will swim in water instead of going to bottom surface
2022-11-16 11:22:21 -05:00
Emagi
465b23b1bc
Fix swim skill increasing in AoM client
2022-11-16 11:21:37 -05:00
Emagi
dbb5795759
Fix /reload spells
2022-11-13 18:06:27 -05:00
Emagi
7ce5905cc5
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
2022-11-13 10:46:40 -05:00
Emagi
e94b874668
fix spawns in sending state not being removed when private spawn
2022-11-13 10:46:27 -05:00
devn00b
80050fd798
Fix for mysql error "Column 'green' in field list is ambiguous"
2022-11-12 20:56:52 +00:00
Devn00b
9b446730f8
Update Server scripts
2022-11-11 20:03:28 -08:00
devn00b
1bc42bb435
World EXE Update.
2022-11-12 03:05:56 +00:00
Emagi
005244259b
Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns
2022-11-10 10:57:37 -05:00
Emagi
635d1c42d8
added tracking of node flags to model viewer, also added try catch for reading objects in which can avoid crashes on some zones..
2022-11-09 16:17:00 -05:00
Emagi
eaf5a10f49
Fix Pillars of Flame discpline zone map for v3
2022-11-09 16:08:51 -05:00
Emagi
3ab2ed0bbc
Revert V3 to V2 map to avoid excessive widget/vertex count in map
2022-11-09 15:56:15 -05:00
Emagi
eb69bd7357
add support for DB to override map values if the default -1000000.0 is overridden in the DB
2022-11-09 11:52:21 -05:00
Emagi
c7358a5fed
fix hangup on cure
2022-11-07 07:43:52 -05:00
Emagi
cd17261b83
better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support
2022-11-05 15:46:43 -04:00
Devn00b
1cb4896596
Removed update cost (both status, and coin) from initial purchase. Starter houses are now free!
2022-11-04 16:33:04 -07:00
devn00b
16c16185c1
World EXE update.
2022-11-03 01:23:47 +00:00
Devn00b
fd028277f2
Removed/Fixed a todo. Red popup to client when equipment is broken
2022-11-02 14:34:19 -07:00
Devn00b
2624d1561f
Added auto bank withdrawl of funds when paying house upkeep and you lack the coin on you. Closing issue #492
2022-10-31 16:50:31 -07:00
Devn00b
057fa1e128
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
2022-10-31 01:43:30 -07:00
Devn00b
85eb882a78
Added auto pay from bank when buying a house. Part of issue #492 .
2022-10-31 01:43:03 -07:00
devn00b
79cfef0a54
Windows EXE Update.
2022-10-30 22:47:10 +00:00
Emagi
be924b2306
Fix custom spells persisting cross zone, food/drink as an example
2022-10-30 16:39:29 -04:00
devn00b
7c95b36ac2
Fix for issue #489 . Secondary/Ranged were returning the delay of the main hand.
2022-10-30 08:58:24 +00:00
Emagi
e61d213e2c
Merge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
2022-10-29 14:25:50 -04:00
Emagi
ed37fd5d1e
move gender command to /modify character set gender x, fixed log message for name filter
2022-10-29 14:23:15 -04:00
image
d9ef43ff61
Update 'EQ2/source/common/EQStream.cpp'
...
fix length check to avoid buffer overflow
2022-10-29 18:21:16 +00:00
Emagi
d0b125c913
Fix aggro radius checks to do a line of sight check
2022-10-29 14:11:02 -04:00
Emagi
c2068993ea
Fix #320 persist pet name cross zone
2022-10-28 09:45:47 -04:00
Emagi
8b2549d178
Fixed pets spawn script to not inherit other spawns
2022-10-28 08:45:29 -04:00