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d8c99e2229
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guild create command crashed worldserver, also guild name was passing 'create' as part of the guild name
Fix #108
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2020-05-09 20:54:46 -04:00 |
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e8c8aaf370
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Exe Update
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2020-05-09 13:24:15 -04:00 |
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9134eadf80
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LUA SetFactionID and GetFactionID support for Spawn
Partially addresses issue #107
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2020-05-09 13:24:10 -04:00 |
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b1b090d2fa
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Fix for Tainted quest in Queens Colony duplicating parchment scrap
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2020-05-09 13:06:05 -04:00 |
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6f19ef4770
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Exe Update
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2020-05-09 11:42:08 -04:00 |
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3f751b18f0
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Fix a crash on zone startup if the EQ2Map isn't present
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2020-05-09 11:42:03 -04:00 |
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b7e44ec5f3
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Exe Update
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2020-05-09 09:05:38 -04:00 |
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c4ad6568d5
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Created HaltMovement to send a client update of no further forward movement, used for fear and mez currently
Fixes #106
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2020-05-09 09:05:22 -04:00 |
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17a8823e46
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AE spells will not hit Mezzed targets unless directly targetted
Fixes #105
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2020-05-09 09:04:54 -04:00 |
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62919d9962
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neatz Mesmerize spell fix
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2020-05-09 08:22:12 -04:00 |
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d98db1aa33
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Exe Update
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2020-05-08 14:45:30 -04:00 |
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47926d6430
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Fixed an issue in combat where mobs seemed to grow/shrink unexpectedly
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2020-05-08 14:45:24 -04:00 |
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root
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e4ce4bca87
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Update lua to EQ2EMu current.
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2020-05-08 11:07:44 -07:00 |
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8c5d683048
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Exe Update
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2020-05-08 13:34:40 -04:00 |
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d2882be847
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If Merchant or Mender have a secondary command id of hail (9, 1262,1265,1267) then automatically hail npc/spawn
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2020-05-08 13:32:33 -04:00 |
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a34a5f7aee
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Exe Update
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2020-05-08 00:05:14 -04:00 |
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aaf8695bd6
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linux fix
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2020-05-08 00:05:06 -04:00 |
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ae51e035fe
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Database updates for spawn db pulls to get expansion_flag
Completes fix #104
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2020-05-07 23:52:58 -04:00 |
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1731b7cdf7
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support for spawn set expansion_flag decimalbit
/spawn set expansion_flag 1234 - partial fix issue #104
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2020-05-07 23:52:40 -04:00 |
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d065919cf8
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Support for SetZoneExpansionFlag(Zone,decimalbits) and GetZoneExpansionFlag(Zone)
Partial fix for issue #104
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2020-05-07 23:51:57 -04:00 |
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29a98cfcb5
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Rules Global Expansion Flag
Partial code for Issue #104
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2020-05-07 23:50:08 -04:00 |
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8d06858971
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Zone based expansion flag and preinit_zone_script LUA function for ZoneScripts
Part of Issue #104
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2020-05-07 23:49:41 -04:00 |
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f1c2955003
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Fix for chests and other spawns/widgets/objects having HP of 0 showing up as corpses
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2020-05-07 23:31:18 -04:00 |
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3662af48cb
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Exe Update
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2020-05-07 18:05:28 -04:00 |
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4686e2603a
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Fixed deadlock issues with m_Update
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2020-05-07 18:05:22 -04:00 |
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346c4c703c
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removed LUA directory, LUA scripts all reside in server directory
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2020-05-07 13:29:56 -04:00 |
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c3b8843993
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Removed configs directory samples are all part of server directory
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2020-05-07 12:28:50 -04:00 |
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2134a6c110
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Removed distrib directory, out of date
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2020-05-07 12:28:02 -04:00 |
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8b343cc5d3
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Dropping structs directory, all updated structs reside in server directory
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2020-05-07 12:25:33 -04:00 |
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ecd121cf0b
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Exe Update
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2020-05-07 08:26:06 -04:00 |
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45d9add083
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keep doing client process while waiting for map to load
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2020-05-07 08:26:01 -04:00 |
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eb06006c75
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nix fix
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2020-05-07 08:25:43 -04:00 |
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7473b81a9f
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Exe Update
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2020-05-07 08:15:00 -04:00 |
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ce1632941d
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Integrate SPGrid loading process into Map class, this is a temporary solution until we embed gridids to Map class
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2020-05-07 08:14:54 -04:00 |
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7c7243a333
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Exe Update
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2020-05-06 22:43:44 -04:00 |
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6551fcff6d
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Not all spells are set for encounter, using icon backdrop 312 since thats green AE encounter
Fix #41
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2020-05-06 22:43:38 -04:00 |
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b4e35fe356
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Exe Update
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2020-05-06 21:44:49 -04:00 |
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513c4baeed
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LUA potential mem leak fix and potential crash culprit on conversations
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2020-05-06 21:44:42 -04:00 |
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3751645412
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Exe Update
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2020-05-06 17:52:43 -04:00 |
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6e62bec1f3
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Crash fix for calling StartConversation before AddConversationOption
Also added log message in case this happens to inform user of the mistake
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2020-05-06 17:52:36 -04:00 |
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19dca1d858
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Exe Update
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2020-05-05 23:22:20 -04:00 |
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2641486750
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if map is loaded and the grid does not match the value set in the database, we override
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2020-05-05 23:22:15 -04:00 |
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8e175a5647
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Exe Updatetee
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2020-05-05 22:56:32 -04:00 |
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b86008287e
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Relocating the setting of spawn structs before we are adding the client to the zone listing
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2020-05-05 22:56:25 -04:00 |
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82f0bd5b03
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Exe Update
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2020-05-05 22:42:22 -04:00 |
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f220766347
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fix for spawn serialize crash
avoid overrun fo the spawn header structure
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2020-05-05 22:42:16 -04:00 |
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7e5cc7e427
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Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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2020-05-05 22:23:00 -04:00 |
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e66cfe321c
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Exe Updates
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2020-05-05 22:22:57 -04:00 |
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ded66a36bf
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LUA CheckLOS(spawn,target) and CheckLOSByCoordinates(spawn,x,y,z) returns 1 if in view
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2020-05-05 22:22:45 -04:00 |
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b34490f7c8
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line of sight defaults to true if map isn't loaded
Fix #98
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2020-05-05 22:22:11 -04:00 |
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