this was forgotten the other day
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@ -779,7 +779,7 @@ private:
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void RemoveLocationProximities(); // never used outside zone server
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void CheckLocationProximity(); // never used outside zone server
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void CheckLocationGrids(); // never used outside zone server
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void RemoveSpawnSupportFunctions(Spawn* spawn, bool lock_spell_process = false); // never used outside zone server
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void RemoveSpawnSupportFunctions(Spawn* spawn, bool lock_spell_process = false, bool shutdown = false); // never used outside zone server
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void ReloadTransporters(); // never used outside zone server
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void DeleteSpawns(bool delete_all); // never used outside zone server
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void AddPendingDelete(Spawn* spawn); // never used outside zone server
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