Added MovementLoopAddLocation back from its previous removal in change ebddaba763

This commit is contained in:
image 2020-09-24 08:19:30 -04:00
parent 2ac335014f
commit 0a1e8a7c12

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@ -760,6 +760,7 @@ void LuaInterface::RegisterFunctions(lua_State* state) {
lua_register(state, "Say", EQ2Emu_lua_Say);
lua_register(state, "SayOOC", EQ2Emu_lua_SayOOC);
lua_register(state, "Emote", EQ2Emu_lua_Emote);
lua_register(state, "MovementLoopAddLocation", EQ2Emu_lua_MovementLoopAdd); // do not remove this function, it is already heavily used by the content team
lua_register(state, "MovementLoopAdd", EQ2Emu_lua_MovementLoopAdd);
lua_register(state, "GetCurrentZoneSafeLocation", EQ2Emu_lua_GetCurrentZoneSafeLocation);
lua_register(state, "AddTimer", EQ2Emu_lua_AddTimer);