Add obvious indicators for giving and taking damage #21
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Reference: the_adventures_of_teddy/public_issues#21
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It's currently very easy to not know if you are being hit or successfully hitting another player. Adding visual and/or audio cues for damage would help a lot.
Most definitely!
Add a red border when low on health and make it flash red when damage is taken.
There's now a slight audio-cue, but it's not enough to close this issue.