project_teddy/scripts/sceneChangerConfirm.gd

23 lines
435 B
GDScript

extends Control
func _ready():
pass
func _process(delta):
pass
func _on_yes_button_pressed():
if Global.goScene == "res://scenes/mainmenu-background.tscn":
if Global.teddyAuthorityID == 1:
Global.kickAllPlayers = true
Global.playingGame = false
await get_tree().create_timer(0.5).timeout
Networking.peer.close()
get_tree().change_scene_to_file(Global.goScene)
func _on_no_button_pressed():
self.queue_free()