project_teddy/scripts/credits.gd
2023-05-11 11:51:16 -06:00

21 lines
432 B
GDScript

extends Node
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_button_pressed():
self.queue_free()
func _on_playtester_button_pressed():
var scene_trs =load("res://scenes/playtesters.tscn")
var scene=scene_trs.instantiate()
add_child(scene)