Upgrade to Godot 4.2 #8
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Reference: the_adventures_of_teddy/project_teddy#8
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Godot 4.2 was released today, so Project Teddy should be upgraded.
https://godotengine.org/article/godot-4-2-arrives-in-style/
Issue moved to the current place (whoops)
the_adventures_of_teddy/public_issues#25