Voice-acted tutorial
This commit is contained in:
parent
53a76142e8
commit
09520f64d9
12 changed files with 152 additions and 4 deletions
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@ -22,6 +22,8 @@ func _process(delta):
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$Health.value = Global.playerHealth
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$Health.value = Global.playerHealth
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if Global.mapName == "Tutorial":
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if Global.mapName == "Tutorial":
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tutorial()
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tutorial()
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if not Global.tutorialComplete:
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$musicPanel.visible = false
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if Global.iAmRunner:
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if Global.iAmRunner:
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rpc("sync_runner_hp", $Health.value)
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rpc("sync_runner_hp", $Health.value)
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if Global.musicUpdated == true:
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if Global.musicUpdated == true:
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@ -134,6 +136,9 @@ func killed_text(killer, killed):
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### TUTORIAL STUFF ###
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### TUTORIAL STUFF ###
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var audio_stream_player = AudioStreamPlayer.new()
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var w = false
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var w = false
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var a = false
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var a = false
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var s = false
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var s = false
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@ -167,6 +172,7 @@ func tutorial():
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$TutorialPanel/Wasd.visible = true
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$TutorialPanel/Wasd.visible = true
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$player1Label.text = Global.playerName
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$player1Label.text = Global.playerName
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Global.HUDStartLabelText = " "
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Global.HUDStartLabelText = " "
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play_audio(load("res://voice/tutorial/tutorial_1.mp3"))
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if not w:
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if not w:
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if Input.is_action_just_pressed("player_forward"):
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if Input.is_action_just_pressed("player_forward"):
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w = true
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w = true
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@ -216,13 +222,12 @@ func tutorial_2():
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$TutorialPanel/Arrow_left.visible = true
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$TutorialPanel/Arrow_left.visible = true
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$TutorialPanel/Arrow_down.visible = true
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$TutorialPanel/Arrow_down.visible = true
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$TutorialPanel/Arrow_right.visible = true
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$TutorialPanel/Arrow_right.visible = true
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play_audio(load("res://voice/tutorial/tutorial_2.mp3"))
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if not ran_timer2:
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if not ran_timer2:
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await get_tree().create_timer(0.5).timeout
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await get_tree().create_timer(0.5).timeout
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ran_timer2 = true
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ran_timer2 = true
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else:
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else:
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var cam_rot = get_node(str(Global.selfTeddy) + '/CollisionShape3D/Neck/Camera3D').global_rotation
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var cam_rot = get_node(str(Global.selfTeddy) + '/CollisionShape3D/Neck/Camera3D').global_rotation
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print("prev_cam_rot: ", prev_cam_rot)
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print("cam_rot: ", cam_rot)
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if not up:
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if not up:
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if cam_rot.x > prev_cam_rot.x:
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if cam_rot.x > prev_cam_rot.x:
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up = true
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up = true
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@ -268,6 +273,7 @@ func tutorial_3():
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$TutorialPanel/enter.visible = true
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$TutorialPanel/enter.visible = true
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$TutorialPanel/EnterKey.visible = true
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$TutorialPanel/EnterKey.visible = true
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Global.HUDStartLabelText = "PRESS ENTER/RETURN TO START THE ROUND"
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Global.HUDStartLabelText = "PRESS ENTER/RETURN TO START THE ROUND"
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play_audio(load("res://voice/tutorial/tutorial_3.mp3"))
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if Input.is_action_just_pressed("start_game"):
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if Input.is_action_just_pressed("start_game"):
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stage3_continue = true
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stage3_continue = true
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$player2Label.text = "AI"
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$player2Label.text = "AI"
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@ -286,6 +292,7 @@ func tutorial_4():
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$TutorialPanel/shoot.visible = true
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$TutorialPanel/shoot.visible = true
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$TutorialPanel/Leftmouse.visible = true
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$TutorialPanel/Leftmouse.visible = true
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play_audio(load("res://voice/tutorial/tutorial_4.mp3"))
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if Input.is_action_just_pressed("shoot"):
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if Input.is_action_just_pressed("shoot"):
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stage4_continue = true
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stage4_continue = true
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if stage4_continue:
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if stage4_continue:
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@ -304,6 +311,12 @@ func tutorial_5():
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$TutorialPanel/timer.visible = true
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$TutorialPanel/timer.visible = true
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$TutorialPanel/zero.visible = true
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$TutorialPanel/zero.visible = true
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$TutorialPanel/done.visible = true
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$TutorialPanel/done.visible = true
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await get_tree().create_timer(12).timeout
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play_audio(load("res://voice/tutorial/tutorial_5.mp3"))
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await get_tree().create_timer(14).timeout
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$TutorialPanel.visible = false
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$TutorialPanel.visible = false
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Global.tutorialComplete = true
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Global.tutorialComplete = true
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func play_audio(audio):
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audio_stream_player.set_stream(audio)
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add_child(audio_stream_player)
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audio_stream_player.play()
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@ -1,5 +1,6 @@
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extends Node
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extends Node
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var audio_stream_player = AudioStreamPlayer.new()
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func _ready():
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func _ready():
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Global.playerHealth = 100
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Global.playerHealth = 100
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@ -8,4 +9,43 @@ func _ready():
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func _process(delta):
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func _process(delta):
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pass
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if Global.tutorialComplete:
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if audio_stream_player.playing == false:
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var randomnum = RandomNumberGenerator.new().randi_range(0, 6)
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if randomnum == 0:
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play_music(load("res://music/alexander-nakarada-chase.mp3"))
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Global.musicName = "Chase"
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Global.musicAuthor = "Alexander Nakarada"
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elif randomnum == 1:
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play_music(load("res://music/DRIVE.mp3"))
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Global.musicName = "DRIVE"
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Global.musicAuthor = "Alex-Productions"
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elif randomnum == 2:
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play_music(load("res://music/Fluffing-a-Duck.mp3"))
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Global.musicName = "Fluffing a Duck"
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Global.musicAuthor = "Kevin MacLeod"
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elif randomnum == 3:
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play_music(load("res://music/Monkeys-Spinning-Monkeys.mp3"))
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Global.musicName = "Monkeys Spinning Monkeys"
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Global.musicAuthor = "Kevin MacLeod"
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elif randomnum == 4:
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play_music(load("res://music/Run-Amok.mp3"))
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Global.musicName = "Run Amok"
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Global.musicAuthor = "Kevin MacLeod"
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elif randomnum == 5:
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play_music(load("res://music/Sneaky-Snitch.mp3"))
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Global.musicName = "Sneaky Snitch"
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Global.musicAuthor = "Kevin MacLeod"
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elif randomnum == 6:
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play_music(load("res://music/Wallpaper.mp3"))
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Global.musicName = "Wallpaper"
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Global.musicAuthor = "Kevin MacLeod"
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else:
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print("This shouldn't ever be called, toyland.gd")
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Global.musicUpdated = true
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func play_music(music):
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audio_stream_player.set_stream(music)
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add_child(audio_stream_player)
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audio_stream_player.play()
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BIN
voice/tutorial/tutorial_1.mp3
Normal file
BIN
voice/tutorial/tutorial_1.mp3
Normal file
Binary file not shown.
19
voice/tutorial/tutorial_1.mp3.import
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19
voice/tutorial/tutorial_1.mp3.import
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@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://ct8eskbm7u6xo"
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path="res://.godot/imported/tutorial_1.mp3-83ffcefda278b825aa9b651e210a1573.mp3str"
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[deps]
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source_file="res://voice/tutorial/tutorial_1.mp3"
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dest_files=["res://.godot/imported/tutorial_1.mp3-83ffcefda278b825aa9b651e210a1573.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
voice/tutorial/tutorial_2.mp3
Normal file
BIN
voice/tutorial/tutorial_2.mp3
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voice/tutorial/tutorial_2.mp3.import
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voice/tutorial/tutorial_2.mp3.import
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@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://cdpppk17gtm51"
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path="res://.godot/imported/tutorial_2.mp3-82a51e419c2b1c14e3dab187140ce77c.mp3str"
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[deps]
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source_file="res://voice/tutorial/tutorial_2.mp3"
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dest_files=["res://.godot/imported/tutorial_2.mp3-82a51e419c2b1c14e3dab187140ce77c.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
voice/tutorial/tutorial_3.mp3
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BIN
voice/tutorial/tutorial_3.mp3
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Binary file not shown.
19
voice/tutorial/tutorial_3.mp3.import
Normal file
19
voice/tutorial/tutorial_3.mp3.import
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@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://bt8eoj7jfxy7d"
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path="res://.godot/imported/tutorial_3.mp3-3ccf7c76c582f24d98f7569bc09702d2.mp3str"
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[deps]
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source_file="res://voice/tutorial/tutorial_3.mp3"
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dest_files=["res://.godot/imported/tutorial_3.mp3-3ccf7c76c582f24d98f7569bc09702d2.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
voice/tutorial/tutorial_4.mp3
Normal file
BIN
voice/tutorial/tutorial_4.mp3
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Binary file not shown.
19
voice/tutorial/tutorial_4.mp3.import
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voice/tutorial/tutorial_4.mp3.import
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@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://dvlxgofkwa2ag"
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path="res://.godot/imported/tutorial_4.mp3-a1e05f7544b170e68386fe7e5f1e4e1c.mp3str"
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[deps]
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source_file="res://voice/tutorial/tutorial_4.mp3"
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dest_files=["res://.godot/imported/tutorial_4.mp3-a1e05f7544b170e68386fe7e5f1e4e1c.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
voice/tutorial/tutorial_5.mp3
Normal file
BIN
voice/tutorial/tutorial_5.mp3
Normal file
Binary file not shown.
19
voice/tutorial/tutorial_5.mp3.import
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19
voice/tutorial/tutorial_5.mp3.import
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@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://cs1tffhk6e211"
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path="res://.godot/imported/tutorial_5.mp3-9dbd4051471e17c9f452e062d61e8a48.mp3str"
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[deps]
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source_file="res://voice/tutorial/tutorial_5.mp3"
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dest_files=["res://.godot/imported/tutorial_5.mp3-9dbd4051471e17c9f452e062d61e8a48.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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