project_teddy/scenes/Teddy.tscn

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1.4 KiB
Text

[gd_scene load_steps=5 format=3 uid="uid://dp1q51kvd8uow"]
[ext_resource type="Script" path="res://characters/teddy/Teddy.gd" id="1_ywxo5"]
[sub_resource type="BoxShape3D" id="BoxShape3D_rpt2n"]
size = Vector3(1, 1.99126, 1)
[sub_resource type="CapsuleMesh" id="CapsuleMesh_qq44a"]
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_6xwyk"]
properties/0/path = NodePath(".:position")
properties/0/spawn = true
properties/0/sync = true
properties/1/path = NodePath(".:rotation")
properties/1/spawn = true
properties/1/sync = true
[node name="Teddy" type="CharacterBody3D" groups=["human"]]
script = ExtResource("1_ywxo5")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_rpt2n")
[node name="MeshInstance3D" type="MeshInstance3D" parent="CollisionShape3D"]
mesh = SubResource("CapsuleMesh_qq44a")
skeleton = NodePath("../..")
[node name="Neck" type="Node3D" parent="CollisionShape3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.859224, 0)
[node name="Camera3D" type="Camera3D" parent="CollisionShape3D/Neck"]
[node name="BulletGenerator" type="Marker3D" parent="CollisionShape3D/Neck"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.104801, -0.858231)
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_6xwyk")