project_teddy/scenes/islands.tscn

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Text

[gd_scene load_steps=7 format=3 uid="uid://bartuuv8bwyjg"]
[ext_resource type="Script" path="res://scripts/maps/islands.gd" id="1_3oilq"]
[ext_resource type="PackedScene" uid="uid://ytbacsuahxie" path="res://scenes/HUD.tscn" id="2_2mo4q"]
[ext_resource type="PackedScene" uid="uid://bpbjgeak3xxxt" path="res://scenes/islands-map.tscn" id="3_neuu1"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_c4rcj"]
sky_top_color = Color(1, 1, 1, 1)
sky_horizon_color = Color(0.8, 0.79225, 0.78325, 1)
ground_horizon_color = Color(0.8, 0.79225, 0.78325, 1)
[sub_resource type="Sky" id="Sky_trjyj"]
sky_material = SubResource("ProceduralSkyMaterial_c4rcj")
[sub_resource type="Environment" id="Environment_85j63"]
background_mode = 2
sky = SubResource("Sky_trjyj")
tonemap_mode = 2
glow_enabled = true
[node name="islands" type="Node3D"]
script = ExtResource("1_3oilq")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_85j63")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
shadow_enabled = true
[node name="HUD" parent="." instance=ExtResource("2_2mo4q")]
[node name="islands" parent="." instance=ExtResource("3_neuu1")]
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0)