13 lines
219 B
GDScript
13 lines
219 B
GDScript
extends Node
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@onready var mapNode = get_node("/root/toyland")
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func _ready():
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Global.currentMapNode = mapNode
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Global.playerHealth = 100
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Global.fatigue = 100
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Global.playerYDeath = -100
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func _process(delta):
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pass
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