[gd_scene load_steps=8 format=3 uid="uid://bpq4yjx2gs3l6"] [ext_resource type="Script" path="res://scripts/maps/playground.gd" id="1_gtai1"] [ext_resource type="PackedScene" uid="uid://ytbacsuahxie" path="res://scenes/HUD.tscn" id="2_ggrqc"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ell6n"] sky_top_color = Color(0.870588, 0.894118, 0.92549, 1) sky_horizon_color = Color(0.767647, 0.765779, 0.764623, 1) ground_horizon_color = Color(0.767647, 0.765779, 0.764623, 1) [sub_resource type="Sky" id="Sky_lh0lw"] sky_material = SubResource("ProceduralSkyMaterial_ell6n") [sub_resource type="Environment" id="Environment_fnphj"] background_mode = 2 sky = SubResource("Sky_lh0lw") tonemap_mode = 2 glow_enabled = true [sub_resource type="PlaneMesh" id="PlaneMesh_gx0jf"] [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_qgsp1"] data = PackedVector3Array(1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0, -1, 1, 0, -1) [node name="Playground" type="Node3D"] script = ExtResource("1_gtai1") [node name="HUD" parent="." instance=ExtResource("2_ggrqc")] show_behind_parent = true [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_fnphj") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.0034906, -0.94887, 0.315647, 0, 0.315649, 0.948876, -0.999994, 0.00331215, -0.00110181, 0, 0, 0) shadow_enabled = true [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(12.0887, 0, 0, 0, 12.0887, 0, 0, 0, 12.0887, 0, 0, 0) mesh = SubResource("PlaneMesh_gx0jf") [node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"] shape = SubResource("ConcavePolygonShape3D_qgsp1")