[gd_scene load_steps=8 format=3 uid="uid://dp1q51kvd8uow"] [ext_resource type="Script" path="res://characters/teddy/Teddy.gd" id="1_ywxo5"] [ext_resource type="PackedScene" uid="uid://dabv0m7iiccid" path="res://objects/gun/Gun.glb" id="2_gh1pb"] [ext_resource type="Script" path="res://scripts/nameLabel.gd" id="3_1v4js"] [ext_resource type="PackedScene" uid="uid://b4eo3c2ux18r1" path="res://characters/teddy/teddy_model.tscn" id="4_q0pxc"] [ext_resource type="ArrayMesh" uid="uid://b26a54y2fd5n8" path="res://characters/teddy/cotton/cotton.obj" id="4_qbair"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_nrd0x"] radius = 0.452747 height = 2.18444 [sub_resource type="CapsuleMesh" id="CapsuleMesh_qq44a"] [node name="Teddy" type="CharacterBody3D" groups=["human"]] safe_margin = 0.01 script = ExtResource("1_ywxo5") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("CapsuleShape3D_nrd0x") [node name="MeshInstance3D" type="MeshInstance3D" parent="CollisionShape3D"] visible = false mesh = SubResource("CapsuleMesh_qq44a") skeleton = NodePath("../..") [node name="Neck" type="Node3D" parent="CollisionShape3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.859224, 0) [node name="Camera3D" type="Camera3D" parent="CollisionShape3D/Neck"] [node name="BulletGenerator" type="Marker3D" parent="CollisionShape3D/Neck/Camera3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.104801, -0.858231) [node name="Gun" parent="CollisionShape3D/Neck/Camera3D" instance=ExtResource("2_gh1pb")] transform = Transform3D(-0.0344415, 0, 0.422806, 0, 0.424206, 0, -0.422806, 0, -0.0344415, 0.892882, -1.09288, -1.20165) visible = false [node name="Teddy" parent="CollisionShape3D/Neck" instance=ExtResource("4_q0pxc")] transform = Transform3D(-0.328533, 1.14588e-16, -2.87213e-08, 1.14588e-16, 0.328533, -1.14588e-16, 2.87213e-08, -1.14588e-16, -0.328533, 2.08165e-12, -1.87888, 2.08165e-12) [node name="sound" type="AudioStreamPlayer3D" parent="."] [node name="nameLabel" type="Label3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.60152, 0) text = "Un-named Player" script = ExtResource("3_1v4js") [node name="CPUParticles3D" type="CPUParticles3D" parent="."] emitting = false amount = 3 mesh = ExtResource("4_qbair") emission_shape = 1 emission_sphere_radius = 1.0 particle_flag_rotate_y = true spread = 4.55 gravity = Vector3(2.08165e-12, -6, 2.08165e-12) initial_velocity_max = 4.76 angular_velocity_max = 54.86 linear_accel_max = 2.02 radial_accel_max = 4.04 tangential_accel_max = 3.06 damping_max = 3.27 angle_min = 7.3 angle_max = 29.1 scale_amount_min = 0.05 scale_amount_max = 0.1