[remap] importer="texture" type="CompressedTexture2D" uid="uid://baxt6ri4c4s8m" path.etc2="res://.godot/imported/islands_Rock.png-66e20c088cc9e46970c83974bb366335.etc2.ctex" metadata={ "imported_formats": ["etc2_astc"], "vram_texture": true } generator_parameters={} [deps] source_file="res://objects/islands/islands_Rock.png" dest_files=["res://.godot/imported/islands_Rock.png-66e20c088cc9e46970c83974bb366335.etc2.ctex"] [params] compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=0