[gd_scene load_steps=7 format=3 uid="uid://bartuuv8bwyjg"] [ext_resource type="Script" path="res://scripts/maps/islands.gd" id="1_3oilq"] [ext_resource type="PackedScene" uid="uid://ytbacsuahxie" path="res://scenes/HUD.tscn" id="2_2mo4q"] [ext_resource type="PackedScene" uid="uid://bpbjgeak3xxxt" path="res://scenes/islands-map.tscn" id="3_neuu1"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_c4rcj"] sky_top_color = Color(1, 1, 1, 1) sky_horizon_color = Color(0.8, 0.79225, 0.78325, 1) ground_horizon_color = Color(0.8, 0.79225, 0.78325, 1) [sub_resource type="Sky" id="Sky_trjyj"] sky_material = SubResource("ProceduralSkyMaterial_c4rcj") [sub_resource type="Environment" id="Environment_85j63"] background_mode = 2 sky = SubResource("Sky_trjyj") tonemap_mode = 2 glow_enabled = true [node name="islands" type="Node3D"] script = ExtResource("1_3oilq") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_85j63") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0) shadow_enabled = true [node name="HUD" parent="." instance=ExtResource("2_2mo4q")] [node name="islands" parent="." instance=ExtResource("3_neuu1")] transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0)