Fixed broken mainmenu when player leaves game early
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1 changed files with 1 additions and 1 deletions
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@ -11,9 +11,9 @@ func _process(delta):
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func _on_yes_button_pressed():
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if Global.goScene == "res://scenes/mainmenu-background.tscn":
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Global.playingGame = false
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if Global.teddyAuthorityID == 1:
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Global.kickAllPlayers = true
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Global.playingGame = false
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await get_tree().create_timer(0.5).timeout
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Networking.peer.close()
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get_tree().change_scene_to_file(Global.goScene)
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