Fixed #27 for real this time (I hope)
This commit is contained in:
parent
12a7bb4a8e
commit
f33f0a26d3
32 changed files with 96 additions and 92 deletions
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@ -34,7 +34,8 @@ func _ready():
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teddyName = str(self.get_path()) + '/nameLabel'
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teddyName = str(self.get_path()) + '/nameLabel'
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$nameLabel.set_text("")
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$nameLabel.set_text("")
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teddyParent = get_node(selfTeddy).get_parent()
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teddyParent = get_node(selfTeddy).get_parent()
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Global.teddyAuthorityID = teddyAuthority
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if Global.teddyAuthorityID == null:
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Global.teddyAuthorityID = teddyAuthority
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if is_multiplayer_authority():
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if is_multiplayer_authority():
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$CollisionShape3D/Neck/Teddy.visible = false
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$CollisionShape3D/Neck/Teddy.visible = false
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@ -171,7 +172,8 @@ func _physics_process(delta):
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Global.consoleOpen = false # We remove the scene in console.gd
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Global.consoleOpen = false # We remove the scene in console.gd
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if Global.roundInSession == false:
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if Global.roundInSession == false:
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if teddyAuthority == 1:
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if teddyAuthority == 1:
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Global.HUDStartLabelText = "PRESS ENTER/RETURN TO START THE ROUND"
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if Global.HUDStartLabelText == "":
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Global.HUDStartLabelText = "PRESS ENTER/RETURN TO START THE ROUND"
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if Input.is_action_just_pressed("start_game"):
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if Input.is_action_just_pressed("start_game"):
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if teddyAuthority == 1:
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if teddyAuthority == 1:
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Global.roundInSession = true
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Global.roundInSession = true
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://cro0qy8p8j1nc"
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uid="uid://cro0qy8p8j1nc"
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path.etc2="res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_BrownFabric.png-e262ea1b1791f537d156e62ada10e3d9.etc2.ctex"
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path.s3tc="res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_BrownFabric.png-e262ea1b1791f537d156e62ada10e3d9.s3tc.ctex"
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metadata={
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metadata={
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"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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source_file="res://characters/teddy/model/Teddy-de34648a55743de65735b80db47e8535_BrownFabric.png"
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source_file="res://characters/teddy/model/Teddy-de34648a55743de65735b80db47e8535_BrownFabric.png"
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dest_files=["res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_BrownFabric.png-e262ea1b1791f537d156e62ada10e3d9.etc2.ctex"]
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dest_files=["res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_BrownFabric.png-e262ea1b1791f537d156e62ada10e3d9.s3tc.ctex"]
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[params]
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[params]
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://t4uhkvweq55l"
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uid="uid://t4uhkvweq55l"
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path.etc2="res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_BrownFabricBelly.png-f48e4aaa79e2a0cf3814c7dbef28823a.etc2.ctex"
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path.s3tc="res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_BrownFabricBelly.png-f48e4aaa79e2a0cf3814c7dbef28823a.s3tc.ctex"
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metadata={
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metadata={
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"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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source_file="res://characters/teddy/model/Teddy-de34648a55743de65735b80db47e8535_BrownFabricBelly.png"
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source_file="res://characters/teddy/model/Teddy-de34648a55743de65735b80db47e8535_BrownFabricBelly.png"
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dest_files=["res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_BrownFabricBelly.png-f48e4aaa79e2a0cf3814c7dbef28823a.etc2.ctex"]
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dest_files=["res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_BrownFabricBelly.png-f48e4aaa79e2a0cf3814c7dbef28823a.s3tc.ctex"]
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[params]
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[params]
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://c1fr5ak803h0k"
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uid="uid://c1fr5ak803h0k"
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path.etc2="res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_FabricNose.png-12c7438645ca0861b049ecee40b0b65c.etc2.ctex"
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path.s3tc="res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_FabricNose.png-12c7438645ca0861b049ecee40b0b65c.s3tc.ctex"
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metadata={
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metadata={
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"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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source_file="res://characters/teddy/model/Teddy-de34648a55743de65735b80db47e8535_FabricNose.png"
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source_file="res://characters/teddy/model/Teddy-de34648a55743de65735b80db47e8535_FabricNose.png"
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dest_files=["res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_FabricNose.png-12c7438645ca0861b049ecee40b0b65c.etc2.ctex"]
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dest_files=["res://.godot/imported/Teddy-de34648a55743de65735b80db47e8535_FabricNose.png-12c7438645ca0861b049ecee40b0b65c.s3tc.ctex"]
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[params]
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[params]
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://bcx8hi3wfgmjm"
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uid="uid://bcx8hi3wfgmjm"
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path.etc2="res://.godot/imported/teddy_BrownFabric.png-a0848c50880febd342859d548681f9c4.etc2.ctex"
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path.s3tc="res://.godot/imported/teddy_BrownFabric.png-a0848c50880febd342859d548681f9c4.s3tc.ctex"
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metadata={
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metadata={
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"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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source_file="res://characters/teddy/model_glb/teddy_BrownFabric.png"
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source_file="res://characters/teddy/model_glb/teddy_BrownFabric.png"
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dest_files=["res://.godot/imported/teddy_BrownFabric.png-a0848c50880febd342859d548681f9c4.etc2.ctex"]
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dest_files=["res://.godot/imported/teddy_BrownFabric.png-a0848c50880febd342859d548681f9c4.s3tc.ctex"]
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[params]
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[params]
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://b25on3sg58fj0"
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uid="uid://b25on3sg58fj0"
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path.etc2="res://.godot/imported/teddy_BrownFabricBelly.png-1bd897be98ecc156ecc97dbffeccc079.etc2.ctex"
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path.s3tc="res://.godot/imported/teddy_BrownFabricBelly.png-1bd897be98ecc156ecc97dbffeccc079.s3tc.ctex"
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metadata={
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metadata={
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"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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source_file="res://characters/teddy/model_glb/teddy_BrownFabricBelly.png"
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source_file="res://characters/teddy/model_glb/teddy_BrownFabricBelly.png"
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dest_files=["res://.godot/imported/teddy_BrownFabricBelly.png-1bd897be98ecc156ecc97dbffeccc079.etc2.ctex"]
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dest_files=["res://.godot/imported/teddy_BrownFabricBelly.png-1bd897be98ecc156ecc97dbffeccc079.s3tc.ctex"]
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[params]
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[params]
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://r61f275fmhx0"
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uid="uid://r61f275fmhx0"
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path.etc2="res://.godot/imported/teddy_FabricNose.png-d56f6fc7c66beaf71d8f62ebfefbaa3e.etc2.ctex"
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path.s3tc="res://.godot/imported/teddy_FabricNose.png-d56f6fc7c66beaf71d8f62ebfefbaa3e.s3tc.ctex"
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metadata={
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metadata={
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"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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source_file="res://characters/teddy/model_glb/teddy_FabricNose.png"
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source_file="res://characters/teddy/model_glb/teddy_FabricNose.png"
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dest_files=["res://.godot/imported/teddy_FabricNose.png-d56f6fc7c66beaf71d8f62ebfefbaa3e.etc2.ctex"]
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dest_files=["res://.godot/imported/teddy_FabricNose.png-d56f6fc7c66beaf71d8f62ebfefbaa3e.s3tc.ctex"]
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[params]
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[params]
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://bo7jvntxkhppu"
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uid="uid://bo7jvntxkhppu"
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path.etc2="res://.godot/imported/toyland_BlockBlue.png-a52adfdc8686bc65ad5f9a5780e179d8.etc2.ctex"
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path.s3tc="res://.godot/imported/toyland_BlockBlue.png-a52adfdc8686bc65ad5f9a5780e179d8.s3tc.ctex"
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metadata={
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metadata={
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"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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source_file="res://objects/toyland/toyland_BlockBlue.png"
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source_file="res://objects/toyland/toyland_BlockBlue.png"
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dest_files=["res://.godot/imported/toyland_BlockBlue.png-a52adfdc8686bc65ad5f9a5780e179d8.etc2.ctex"]
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dest_files=["res://.godot/imported/toyland_BlockBlue.png-a52adfdc8686bc65ad5f9a5780e179d8.s3tc.ctex"]
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[params]
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[params]
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://vwuoaxh1iwdu"
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uid="uid://vwuoaxh1iwdu"
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path.etc2="res://.godot/imported/toyland_BlockGreen.png-5814475d1a0c89ec7c608da4846b49c5.etc2.ctex"
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path.s3tc="res://.godot/imported/toyland_BlockGreen.png-5814475d1a0c89ec7c608da4846b49c5.s3tc.ctex"
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metadata={
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metadata={
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"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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source_file="res://objects/toyland/toyland_BlockGreen.png"
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source_file="res://objects/toyland/toyland_BlockGreen.png"
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dest_files=["res://.godot/imported/toyland_BlockGreen.png-5814475d1a0c89ec7c608da4846b49c5.etc2.ctex"]
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dest_files=["res://.godot/imported/toyland_BlockGreen.png-5814475d1a0c89ec7c608da4846b49c5.s3tc.ctex"]
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[params]
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[params]
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://56wkrfm5ikxn"
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uid="uid://56wkrfm5ikxn"
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path.etc2="res://.godot/imported/toyland_BlockOrange.png-31f8be914355966bedab55ef5995366e.etc2.ctex"
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path.s3tc="res://.godot/imported/toyland_BlockOrange.png-31f8be914355966bedab55ef5995366e.s3tc.ctex"
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metadata={
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metadata={
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"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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source_file="res://objects/toyland/toyland_BlockOrange.png"
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source_file="res://objects/toyland/toyland_BlockOrange.png"
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dest_files=["res://.godot/imported/toyland_BlockOrange.png-31f8be914355966bedab55ef5995366e.etc2.ctex"]
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dest_files=["res://.godot/imported/toyland_BlockOrange.png-31f8be914355966bedab55ef5995366e.s3tc.ctex"]
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[params]
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[params]
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://d4j8vsjlnhhhv"
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uid="uid://d4j8vsjlnhhhv"
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path.etc2="res://.godot/imported/toyland_BlockPurple.png-9983b4ce99c2af8139af423f8e3afc17.etc2.ctex"
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path.s3tc="res://.godot/imported/toyland_BlockPurple.png-9983b4ce99c2af8139af423f8e3afc17.s3tc.ctex"
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metadata={
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metadata={
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||||||
"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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||||||
"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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source_file="res://objects/toyland/toyland_BlockPurple.png"
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source_file="res://objects/toyland/toyland_BlockPurple.png"
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dest_files=["res://.godot/imported/toyland_BlockPurple.png-9983b4ce99c2af8139af423f8e3afc17.etc2.ctex"]
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dest_files=["res://.godot/imported/toyland_BlockPurple.png-9983b4ce99c2af8139af423f8e3afc17.s3tc.ctex"]
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[params]
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[params]
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://bkp5ureoqykyg"
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uid="uid://bkp5ureoqykyg"
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path.etc2="res://.godot/imported/toyland_BlockRed.png-cdd24aaa97dc9516a0656c73d5e3f0b5.etc2.ctex"
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path.s3tc="res://.godot/imported/toyland_BlockRed.png-cdd24aaa97dc9516a0656c73d5e3f0b5.s3tc.ctex"
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metadata={
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metadata={
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||||||
"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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||||||
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source_file="res://objects/toyland/toyland_BlockRed.png"
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source_file="res://objects/toyland/toyland_BlockRed.png"
|
||||||
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|
||||||
|
|
||||||
|
|
|
@ -3,9 +3,9 @@
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://d3bc7otex1q4o"
|
uid="uid://d3bc7otex1q4o"
|
||||||
path.etc2="res://.godot/imported/toyland_white door.png-a69689bb62057806552eccfcc82952b1.etc2.ctex"
|
path.s3tc="res://.godot/imported/toyland_white door.png-a69689bb62057806552eccfcc82952b1.s3tc.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"imported_formats": ["etc2_astc"],
|
"imported_formats": ["s3tc_bptc"],
|
||||||
"vram_texture": true
|
"vram_texture": true
|
||||||
}
|
}
|
||||||
generator_parameters={}
|
generator_parameters={}
|
||||||
|
@ -13,7 +13,7 @@ generator_parameters={}
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://objects/toyland/toyland_white door.png"
|
source_file="res://objects/toyland/toyland_white door.png"
|
||||||
dest_files=["res://.godot/imported/toyland_white door.png-a69689bb62057806552eccfcc82952b1.etc2.ctex"]
|
dest_files=["res://.godot/imported/toyland_white door.png-a69689bb62057806552eccfcc82952b1.s3tc.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|
|
@ -3,9 +3,9 @@
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://cx6lua0t37lxi"
|
uid="uid://cx6lua0t37lxi"
|
||||||
path.etc2="res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.etc2.ctex"
|
path.s3tc="res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.s3tc.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"imported_formats": ["etc2_astc"],
|
"imported_formats": ["s3tc_bptc"],
|
||||||
"vram_texture": true
|
"vram_texture": true
|
||||||
}
|
}
|
||||||
generator_parameters={}
|
generator_parameters={}
|
||||||
|
@ -13,7 +13,7 @@ generator_parameters={}
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://objects/toyland/toyland_windows_xp_bliss-wide.png"
|
source_file="res://objects/toyland/toyland_windows_xp_bliss-wide.png"
|
||||||
dest_files=["res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.etc2.ctex"]
|
dest_files=["res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.s3tc.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|
|
@ -3,9 +3,9 @@
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://bbwn5v87prkhy"
|
uid="uid://bbwn5v87prkhy"
|
||||||
path.etc2="res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.etc2.ctex"
|
path.s3tc="res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.s3tc.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"imported_formats": ["etc2_astc"],
|
"imported_formats": ["s3tc_bptc"],
|
||||||
"vram_texture": true
|
"vram_texture": true
|
||||||
}
|
}
|
||||||
generator_parameters={}
|
generator_parameters={}
|
||||||
|
@ -13,7 +13,7 @@ generator_parameters={}
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://objects/toyland/toyland_woodfloor4k.png"
|
source_file="res://objects/toyland/toyland_woodfloor4k.png"
|
||||||
dest_files=["res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.etc2.ctex"]
|
dest_files=["res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.s3tc.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
|
|
@ -190,6 +190,7 @@ offset_bottom = 82.0
|
||||||
|
|
||||||
[node name="Health" type="ProgressBar" parent="RunnerPanel"]
|
[node name="Health" type="ProgressBar" parent="RunnerPanel"]
|
||||||
modulate = Color(0.890196, 0.137255, 0.0156863, 1)
|
modulate = Color(0.890196, 0.137255, 0.0156863, 1)
|
||||||
|
layout_mode = 0
|
||||||
offset_left = 5.0
|
offset_left = 5.0
|
||||||
offset_top = 35.0
|
offset_top = 35.0
|
||||||
offset_right = 210.0
|
offset_right = 210.0
|
||||||
|
|
|
@ -182,8 +182,7 @@ text = "Respawn Time"
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|
||||||
[node name="Toyland" type="Sprite2D" parent="."]
|
[node name="Toyland" type="Sprite2D" parent="."]
|
||||||
visible = false
|
position = Vector2(406, 287)
|
||||||
position = Vector2(407.556, 329)
|
|
||||||
scale = Vector2(0.653595, 0.653595)
|
scale = Vector2(0.653595, 0.653595)
|
||||||
texture = ExtResource("3_rgmyq")
|
texture = ExtResource("3_rgmyq")
|
||||||
|
|
||||||
|
@ -206,6 +205,7 @@ button_pressed = true
|
||||||
text = "Deathmatch"
|
text = "Deathmatch"
|
||||||
|
|
||||||
[node name="GamemodeRunner" type="CheckBox" parent="."]
|
[node name="GamemodeRunner" type="CheckBox" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
offset_left = 407.0
|
offset_left = 407.0
|
||||||
offset_top = 461.0
|
offset_top = 461.0
|
||||||
offset_right = 492.0
|
offset_right = 492.0
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
[ext_resource type="PackedScene" uid="uid://csxkrtwsgmebb" path="res://objects/toyland/toyland.glb" id="1_bb18u"]
|
[ext_resource type="PackedScene" uid="uid://csxkrtwsgmebb" path="res://objects/toyland/toyland.glb" id="1_bb18u"]
|
||||||
[ext_resource type="Script" path="res://scripts/mainmenu-background.gd" id="1_nn4qs"]
|
[ext_resource type="Script" path="res://scripts/mainmenu-background.gd" id="1_nn4qs"]
|
||||||
[ext_resource type="PackedScene" uid="uid://b3l10agcjfgdx" path="res://characters/teddy/model_glb/teddy.glb" id="2_mie3v"]
|
[ext_resource type="PackedScene" uid="uid://b3l10agcjfgdx" path="res://characters/teddy/model_glb/teddy.glb" id="2_mie3v"]
|
||||||
[ext_resource type="PackedScene" uid="uid://dtvtu8w6b5es0" path="res://scenes/mainmenu.tscn" id="3_bj3gc"]
|
[ext_resource type="PackedScene" uid="uid://cyiyctp6y3n3x" path="res://scenes/mainmenu.tscn" id="3_bj3gc"]
|
||||||
|
|
||||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_vpngx"]
|
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_vpngx"]
|
||||||
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
|
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
|
||||||
|
|
|
@ -33,9 +33,10 @@ func _process(delta):
|
||||||
scoresInitalized = true
|
scoresInitalized = true
|
||||||
fill_scores_with_zeros(Global.connectedPlayers.size())
|
fill_scores_with_zeros(Global.connectedPlayers.size())
|
||||||
if Global.gamemode == "Runner":
|
if Global.gamemode == "Runner":
|
||||||
if runnerSelected == false:
|
if Global.teddyAuthorityID == 1:
|
||||||
runnerSelected = true
|
if runnerSelected == false:
|
||||||
rpc("select_runner", Global.connectedPlayers, Global.connectedPlayersByPeerID)
|
runnerSelected = true
|
||||||
|
select_runner(Global.connectedPlayers, Global.connectedPlayersByPeerID)
|
||||||
if Global.runnerDead == true:
|
if Global.runnerDead == true:
|
||||||
print("RUNNER IS DEAD")
|
print("RUNNER IS DEAD")
|
||||||
rpc("runner_dead", Global.chosenRunner)
|
rpc("runner_dead", Global.chosenRunner)
|
||||||
|
@ -74,18 +75,15 @@ func fill_scores_with_zeros(num_of_players):
|
||||||
for i in num_of_players:
|
for i in num_of_players:
|
||||||
scores[i] = 0
|
scores[i] = 0
|
||||||
|
|
||||||
@rpc("authority", "reliable", "call_local")
|
|
||||||
func select_runner(players, playersID):
|
func select_runner(players, playersID):
|
||||||
var numOfPlayers = players.size()
|
var numOfPlayers = players.size()
|
||||||
var getIndexSize = numOfPlayers - 1
|
var getIndexSize = numOfPlayers - 1
|
||||||
var playerChosen = RandomNumberGenerator.new().randi_range(0, getIndexSize)
|
var playerChosen = RandomNumberGenerator.new().randi_range(0, getIndexSize)
|
||||||
var runner = players[playerChosen]
|
var runner = players[playerChosen]
|
||||||
Global.chosenRunner = runner
|
Global.chosenRunner = runner
|
||||||
rpc("not_runner", Global.chosenRunner)
|
|
||||||
rpc("selected_runner", runner)
|
rpc("selected_runner", runner)
|
||||||
selected_runner(runner)
|
selected_runner(runner)
|
||||||
var index = players.find(runner)
|
var runnerID = playersID[playerChosen]
|
||||||
var runnerID = playersID[index]
|
|
||||||
if runnerID == 1:
|
if runnerID == 1:
|
||||||
runner_stats()
|
runner_stats()
|
||||||
else:
|
else:
|
||||||
|
@ -94,9 +92,11 @@ func select_runner(players, playersID):
|
||||||
|
|
||||||
@rpc("any_peer", "reliable")
|
@rpc("any_peer", "reliable")
|
||||||
func selected_runner(player):
|
func selected_runner(player):
|
||||||
|
print(Global.connectedPlayersByPeerID)
|
||||||
Global.chosenRunner = player
|
Global.chosenRunner = player
|
||||||
|
if Global.playerName != player:
|
||||||
|
not_runner(player)
|
||||||
|
|
||||||
@rpc("any_peer", "reliable")
|
|
||||||
func not_runner(player):
|
func not_runner(player):
|
||||||
$RunnerPanel.visible = true
|
$RunnerPanel.visible = true
|
||||||
Global.HUDStartLabelText = str(player + " is the runner!")
|
Global.HUDStartLabelText = str(player + " is the runner!")
|
||||||
|
|
|
@ -33,7 +33,8 @@ var menuLightSwitch = false # No description provided
|
||||||
var gamemode = "Deathmatch" # This is changed in host.gd
|
var gamemode = "Deathmatch" # This is changed in host.gd
|
||||||
var chosenRunner # Changed in HUD.gd
|
var chosenRunner # Changed in HUD.gd
|
||||||
var iAmRunner = false # Defines whether you're the runner or not. Used in HUD.gd
|
var iAmRunner = false # Defines whether you're the runner or not. Used in HUD.gd
|
||||||
var runnerDead = false
|
var runnerDead = false # When the runner is dead, this goes true
|
||||||
|
var roundTimer = 300.0 # How long each rounds goes
|
||||||
|
|
||||||
func _process(delta):
|
func _process(delta):
|
||||||
if godMode:
|
if godMode:
|
||||||
|
|
Loading…
Reference in a new issue