Hide killed label on TTT
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@ -161,6 +161,7 @@ func selected_runner(player):
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func not_runner(player):
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func not_runner(player):
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$RunnerPanel.visible = true
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$RunnerPanel.visible = true
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$killedLabel.visible = false
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Global.HUDStartLabelText = str(player + " is the runner!")
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Global.HUDStartLabelText = str(player + " is the runner!")
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var runnerHealth = 0
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var runnerHealth = 0
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