merged upstream changes locally
This commit is contained in:
Paul Black 2023-02-24 23:51:36 -07:00
commit b2081c6e6a
10 changed files with 25 additions and 23 deletions

View file

@ -39,7 +39,7 @@ func _on_Shell_body_entered(body):
emit_signal("exploded", transform.origin)
queue_free()
@rpc("any_peer", "call_remote", "unreliable")
@rpc("any_peer", "call_remote", "reliable")
func damage_player():
print("A bullet hit me!")
Global.playerHealth = Global.playerHealth - 10

View file

@ -3,16 +3,16 @@
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View file

@ -3,16 +3,16 @@
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metadata={
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"vram_texture": true
}
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View file

@ -3,9 +3,9 @@
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path.etc2="res://.godot/imported/toyland-acc3ec7302587eef6111479be4ff2e5f_Wood050_2K_Color.png-09e60c6431251b5cdad5e7603ca8ef91.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"imported_formats": ["etc2_astc"],
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}
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@ -13,7 +13,7 @@ generator_parameters={}
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View file

@ -3,9 +3,9 @@
importer="texture"
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"imported_formats": ["etc2_astc"],
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}
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@ -13,7 +13,7 @@ generator_parameters={}
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View file

@ -3,9 +3,9 @@
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metadata={
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"imported_formats": ["etc2_astc"],
"vram_texture": true
}
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@ -13,7 +13,7 @@ generator_parameters={}
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View file

@ -3,16 +3,16 @@
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View file

@ -3,16 +3,16 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://b6f2baaxv23qx"
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metadata={
"imported_formats": ["s3tc_bptc"],
"imported_formats": ["etc2_astc"],
"vram_texture": true
}
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View file

@ -44,6 +44,8 @@ func run_command(command):
elif command in ["suicide", "kill", "die"]:
Global.consoleOutput = "Oh you didn't want to die?"
Global.playerHealth = 0
elif command == "gps":
Global.consoleOutput = str(Global.get_node(Global.selfTeddy).global_position)
else:
Global.consoleOutput = "Unknown cheat code"
$output.text = Global.consoleOutput

View file

@ -29,7 +29,7 @@ func load_map(map):
Global.multiplayerCurrent = true
get_tree().change_scene_to_file(map)
@rpc("any_peer", "call_remote")
@rpc
func add_newly_connected_player_character(new_peer_id):
print("Connected to server!")
load_map(SCENE)