Lighting on Toyland

This commit is contained in:
Paul Black 2023-02-28 13:33:00 -07:00
parent 0751ecf677
commit a3b77a734e
3 changed files with 12 additions and 4 deletions

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.DS_Store vendored

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@ -12,6 +12,7 @@ var gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
@onready var camera := $CollisionShape3D/Neck/Camera3D
@onready var teddyAuthority = get_multiplayer_authority()
var selfTeddy
var selfTeddyNode
var teddyCollider
var teddyParent
var menuOpen = false
@ -23,6 +24,7 @@ func _ready():
Global.playingGame = true
Global.selfTeddy = selfTeddy
selfTeddy = self.get_path()
selfTeddyNode = get_node(selfTeddy)
teddyCollider = str(self.get_path()) + '/CollisionShape3D'
teddyParent = get_node(selfTeddy).get_parent()
Global.teddyAuthorityID = teddyAuthority

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@ -7,11 +7,17 @@
[node name="toyland" type="Node3D"]
script = ExtResource("1_vq5un")
[node name="sun" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.994522, -0.078408, -0.0691259, 0, 0.661312, -0.750111, 0.104528, 0.746002, 0.657689, 0, 0, 0)
light_energy = 10.0
shadow_enabled = true
directional_shadow_max_distance = 1.0
[node name="HUD" parent="." instance=ExtResource("1_w2y7j")]
show_behind_parent = true
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.0034906, -0.94887, 0.315647, 0, 0.315649, 0.948876, -0.999994, 0.00331215, -0.00110181, 0, 0, 0)
shadow_enabled = true
[node name="toylandnocolliders" parent="." instance=ExtResource("3_uudje")]
[node name="sky" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.991058, 0, 0.133433, 0, 1, 0, -0.133433, 0, -0.991058, 0, 119.039, -258.031)
light_energy = 3.75