This commit is contained in:
Paul Black 2023-04-04 12:39:23 -06:00
parent 2402f50a38
commit 8c38d8cce3
47 changed files with 125 additions and 148 deletions

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path.s3tc="res://.godot/imported/toyland_white door.png-a69689bb62057806552eccfcc82952b1.s3tc.ctex"
path.etc2="res://.godot/imported/toyland_white door.png-a69689bb62057806552eccfcc82952b1.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"imported_formats": ["etc2_astc"],
"vram_texture": true
}
generator_parameters={}
@ -14,7 +13,7 @@ generator_parameters={}
[deps]
source_file="res://objects/toyland/toyland_white door.png"
dest_files=["res://.godot/imported/toyland_white door.png-a69689bb62057806552eccfcc82952b1.s3tc.ctex", "res://.godot/imported/toyland_white door.png-a69689bb62057806552eccfcc82952b1.etc2.ctex"]
dest_files=["res://.godot/imported/toyland_white door.png-a69689bb62057806552eccfcc82952b1.etc2.ctex"]
[params]

View file

@ -3,10 +3,9 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://b7f2eoxabtom3"
path.s3tc="res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.s3tc.ctex"
path.etc2="res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"imported_formats": ["etc2_astc"],
"vram_texture": true
}
generator_parameters={}
@ -14,7 +13,7 @@ generator_parameters={}
[deps]
source_file="res://objects/toyland/toyland_windows_xp_bliss-wide.png"
dest_files=["res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.s3tc.ctex", "res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.etc2.ctex"]
dest_files=["res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.etc2.ctex"]
[params]

View file

@ -3,10 +3,9 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://cd5soqj1rr2jc"
path.s3tc="res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.s3tc.ctex"
path.etc2="res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"imported_formats": ["etc2_astc"],
"vram_texture": true
}
generator_parameters={}
@ -14,7 +13,7 @@ generator_parameters={}
[deps]
source_file="res://objects/toyland/toyland_woodfloor4k.png"
dest_files=["res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.s3tc.ctex", "res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.etc2.ctex"]
dest_files=["res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.etc2.ctex"]
[params]

View file

@ -117,7 +117,3 @@ cam_down={
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
]
}
[rendering]
textures/vram_compression/import_etc2_astc=true

View file

@ -53,7 +53,7 @@ layout_mode = 0
offset_left = 8.0
offset_top = 9.0
offset_right = 147.0
offset_bottom = 245.0
offset_bottom = 9.0
[node name="player1Label" type="Label" parent="connectedPlayers"]
layout_mode = 0

File diff suppressed because one or more lines are too long

View file

@ -10,6 +10,8 @@ var playerSelected = false
var roundOver = false
var TraitorPlayersKilled = 0
var TTTInnocentDead = false
var oldPlayerSize = 0
var initalizedPlayerPanelSize = false
func _ready():
await get_tree().create_timer(0.1).timeout
@ -103,6 +105,15 @@ func _process(delta):
var numlabel = i + 1
get_node("connectedPlayers/player" + str(numlabel) + "Label").text = Global.connectedPlayers[i] + ": " + "0"
roundTimer = Global.roundTimer
if oldPlayerSize != Global.connectedPlayers.size():
oldPlayerSize = Global.connectedPlayers.size()
if not Global.connectedPlayers.size() > 10:
if initalizedPlayerPanelSize == false:
initalizedPlayerPanelSize = true
for i in Global.connectedPlayers.size():
$connectedPlayers.size.y += 26
else:
$connectedPlayers.size.y += 26
@rpc("any_peer", "reliable")
func update_scores(name):
@ -146,15 +157,25 @@ func not_runner(player):
$RunnerPanel.visible = true
Global.HUDStartLabelText = str(player + " is the runner!")
var runnerHealth = 0
@rpc("any_peer", "reliable")
func runner_stats():
await get_tree().create_timer(0.1).timeout
Global.iAmSpecial = true
$Health.max_value = 2000
Global.playerHealth = 2000
for i in Global.connectedPlayers.size():
runnerHealth += 500
$Health.max_value = runnerHealth
Global.playerHealth = runnerHealth
Global.HUDStartLabelText = "You are the runner!"
$RunnerPanel.visible = false
print(Global.HUDStartLabelText)
print("Runner created with ", runnerHealth, " health!")
rpc("sync_runner_health", runnerHealth)
@rpc("any_peer", "reliable")
func sync_runner_health(health):
$RunnerPanel/Health.max_value = health
@rpc("any_peer", "reliable")
func runner_dead(runner):

View file

@ -12,7 +12,7 @@ func _ready():
func _process(delta):
if Global.gamemode == "Runner":
if Global.iAmSpecial:
Global.SpecialDead = true
Global.specialDead = true
if Global.gamemode == "TTT":
if not Global.iAmSpecial and Global.roundInSession:
Global.iAmDeadAndInnocent = true

View file

@ -22,6 +22,9 @@ func create_server(port, maxPlayers):
if connected_peers.has(new_peer_id):
print("CONFLICT ID FOUND")
return
elif Global.roundInSession == true:
print("GAME IN PROGRESS ", new_peer_id, " was declined entry")
return
else:
print("NEW CONNECTION FROM ", new_peer_id)
rpc_id(new_peer_id, "sync_mapPath", Global.currentMapPath)
@ -35,10 +38,10 @@ func create_server(port, maxPlayers):
add_player_node(new_peer_id)
)
### NOT WORKING YET
### NOT WORKING YET, THIS SIGNAL SEEMS TO BE CALLED WHEN CLIENT LOOSES CONNECTION TO SERVER NOT WHEN SERVER LOOSES CONNECTION TO CLIENT (sometimes???)
peer.peer_disconnected.connect(
func(peer_id):
rpc("disconnect_peer", peer_id)
rpc("disconnect_peer_from_server", peer_id)
)
@ -71,9 +74,9 @@ func add_previously_connected_player_characters(peer_ids):
add_player_node(peer_id)
@rpc
func disconnect_peer(peer_id):
peer_id.queue_free()
print(peer_id, " has disconnected!")
func disconnect_peer_from_server(peer_id):
print("Server connection lost...")
Global.HUDStartLabelText = "Connection lost to server!"
@rpc("any_peer", "reliable")
func sync_names(connectedPlayers):